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Since I was writing a lot. This is first part of the story that I wrote recently for winter event’s. Full part is about 30% longer than cure for Emilly quest. I'm currently taking renders for it. Aiming for Christmas's release of entire story.

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Thank you for support and I hope you will have a great upcomming Christmass ❤️

  • Story continuation: Winter is coming and you find a magical item. It teleports you to a new chilly place. You find a use for it with Kanae…
  • Removed a .1 sec frame gap when the bg’s are enqueued after each other.
  • Optimizing load game state restore by about 30%.
  • Internal ability to enqueue a removing background. Which was needed for new story part.
  • Fix During the 2 second period where the story encounters a roaming breakpoint and the game is quick loaded, it not longer disables tapping place preventing continuation hard-lock with cursor and android.
  • Optimizing slot loading ignoring caching for history slots. Depending on how much you played 1 minutes of playing it will help at 1% yet if you have a lot of history saves (which are taken every player action) it can speed up even by 200%+ when opening saving menu.
  • Reducing main menu entry spike lag by checking if save slots exists only on specific save types.
  • Fix currency bug having wrong offset.
  • Clickable places now finish animation transitions and not block other bg’s.

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