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these are the blender version of my Oval Shape EyeGlasses

  • All Materials and Textures Set
  • Color of Lense+Frame can be changed in the shador nodes and are labeled
  • You can use sculpting or porptional editing to adjust lense arms if not perfect to models head
  • All Meshed+Textured by me
  • If using sims, the weights are applied just add an armature and choose your rig
  • Rigged for the Sims so set to early access

Made in Blender 3.6

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