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"I rolled the dice this morning. You won't like the result if you piss me off today."

Luck is one of the most critical components of most D&D games, but often we have to deal with it only as players. Many times the result of several planning sessions can crumble in front of a natural 1, but the characters don't see it as a misfortune but a critical failure. I wanted to bring the concept of a dice roll and play with luck from a character's perspective. And it turned out very fun to play.

Want to know more about how to bring this magic item to your adventure? Check up on The Blueprint's November edition.

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