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Hello dear supporter bros. Today I prepared something special for you: I recorded a short gameplay video of the Princes Advisor. This video will show off the main mechanic of the game and should give you a better idea of what the final product will look like.

Sharing is caring. I am attaching this video to a patrons-only post, because you guys deserve the best :) But feel free to share the link with family and friends if you feel like it :)

No pics today because I think the vid makes up for it. I won't stop here though. In a couple of weeks I hope to polish up the build some more and release the super-early-alfa version for you to download and play. It will include three first days of the game with all the choices completely fleshed out.

That is all I have to say for now. Love you all dearly, and will see you all in the comments.

Files

MONDAY POST #198

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Comments

Ace

No worry, videos make for images, thanks for the awesome job.

Anonymous

Oh I'm so happy with this one! I really enjoy a more focused and gradual progression!

Chrissy

Jasmine new pose is a nice new touch. It's like she desperate for us to appreciate her "perfectly sized" breasts.

Henrik

Spending the darkness of winter in sunny Agrabah with Jasmine and Genie this winter will be a comfort! And imagine getting educated while doing that too :D Nice work, Akabur!

Hatchling

Really cool to see a bit of your game design process in this as well!

Hatchling

Is it always a level up? Or could you fail due to low stats?

Dubsington

First bug (well, typo) report! "Live at the palace" -&gt; "Life at the palace"

Dubsington

Why lock out the hints on the first playthrough? That's the time when we'll need them. Maybe make the lockout optional?

akabur

I see what you mean. Basically every day you will have a chance to +1 one of the three stats. By the end of day 30 the ending will be decided. That's the main mechanic here.

akabur

I'll fix all that stuff later. Right now is not the time to sweat the small stuff ^^

Nepurin

Hey, I absolutely love it. Quick question though. How does it all fall in the timeline of the original games? Also, lore-wise was the Princess Trainer or Witch Trainer first and is the Magic Shop canon? And I gotta say I am not really fond of this font so far. Still, love your work and keep it up! (And new Jasmine pose is amazing)

John Hall

Looking good. And I like the colour of Jasmine's lipstick.

Anonymous

Are you going to make a couple of appearances and interact with the player like in Princess Trainer? Looking forward to everything regardless!

akabur

Magic Shop is not only canon but also the source of all the other games. And I'd say PT goes after WT. WT is just a fun little adventure, when PT is way more personal.

akabur

The 4th wall breaking thing? Dunno... I might if it fits the scene.

EventSpawn

Good to see the writing is still on par for a AKAMaster game. I genuinely laughed out loud a couple of times. Love the art direction and the decision to make the small panels. The hype is real (but take all the time you need)

Trevor Bond

This looks like it'll be a fun game to play around with! Looks good! One typo: it would be 'Life at the palace is too boring', not 'Live at...' Minor thing but hopefully easy to correct!

Anonymous

Will the choises randomise? (Meaning that guts option will not be at the same place all the time, making the hints and their locking pointless when players could just spam the same slot to get one ending, then the other...)

akabur

Of course, it's not like "LUST" will always be the top option or something. But for the most part you still will be able to guess which option does what. For example the less sexual choice would usually rise "TRUST", and the most obnoxious one "GUTS".

akabur

I'm glad you approve. Reading is boring, so I usually try to do my best when it comes to writing a scene. I don't want you guys to start skipping ^^

MEDUNN

I like that you've added different poses for the body. It really adds to the character interactions. Your other games were good for the detail of the many character expressions the girls had on their face, but adding changing body poses really adds something.

Anonymous

I know that choice should influence a lot, but I think that an extra way to make it easier for the player would be some sort of level system (maybe after each part), where the player can raise a stat or two (maybe with scenes as well?)

akabur

I agree. I would add even more, but all this additional stuff really adds up and quick and my workload becomes to big to handle.

akabur

I'll give this idea some thought.