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Aloha


Quick post about things you can expect from me in a near future :) Will try to ramble as little as I can :)


            My main goals


I'm trying to structure my time a bit better, and plan ahead as much as I can, as well as increase efficiensy of my workflow (so I can do more in less time).


My goal is to improve quality of my content, and ideally doing it full time (maybe along with some side projects) in the next 2 years.


I choose 2 years, because I’m planning to move to Japan in the beginning of 2026, when my current working contract run out, and remote source of income will assist me greatly in that.

It’s getting harder and harder to operate in my current country of residence, so moving (with time) will improve quality of my workspace greatly.


Now important stuff.

              Project #3


I am starting to design a big-scale game, which I was planning to do since mid-way through Himatsubushi, before getting distracted by Gauntlet randomly.


I want to design it properly and fully, before starting to work on it. The projects I did before was just winging and doing whatever (which is bringing a lot of problems on the table)


I’m planning to finish design this month, and make playable demo by the end of summer (giving myself some time to spare, currently planning to finish much earlier)


By demo I mean proof of concept with minimum things required to show how game will function (not what I had with Gauntlet lol)


Won’t say much about the content, but I will try to fit there all the things I love about H games (with them organically working together of course) Expect layers of customization, more than a single character, proper storyline, and lots of exhibitionism, teasing, and general public indecency :^)


                About Gauntlet

I never planned to drag it out for so long, but here we are, and I am feeling obligated to finish it.

I don’t know what came into me then I decided to up the scale of my pixel-art, Doubling it in fact. Making animations take too long, and I feel limited in doing so.


But aside from my questionable decisions, I’m still putting most of my time into it, so I can wrap it up by the end of summer, as well as project 3 demo (hopefully earlier)


Here’s some things that end version will include, aside from things I might’ve forgotten :^)

  •  2 different poses (it only technically has 1 rn)
  •  Some smaller animations for both of them, as well as old one (about 12 sets total)
  •  3-4 Big scale animations (Mostly involving sex)
  •  1 more board + animating all 3 of them (and making some interactions even)
  •  1-2 more games for you to hate :^) (2 in plans, but I might scrap one)
  •  2-3 Major interaction systems
  •  Some sort of logical conclusion, I’ll think about it more towards the end

Monthly updates will be coming the same way


                Art

I’m trying to do some random animations to improve my art a bit. I’m a bit tight on time rn, but I want to try and do at least 1 piece a month. 

I couldn’t finish it in time last month, since I was eager to do gauntlet build, but I will finish it rather soon. I wanted to show you WIP, but I don’t like how it looks rn :p. Soon.


And the last, I want to try and put myself out there more, reach wider audience, maybe reach out to other creators and such.

I’m not really sure how I can achieve that, but I have to figure something out :^)


So, if you have that kind of friends, I’d appreciate if you tell them about me ;)


Thanks for coming to my ted talk. You can ask about anything anywhere (but use discord pls :^))


See you in space


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