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Thank you for waiting, update is here!

Quick note - From now on, I am gonna aim for one update per month (even if it's super small) for some consistency.
I'll try to focus on one task at the time, so I can release whatever is ready to the end of the month!

What's new:

  • New pose with idle animations 
  • One new interaction 
  • ̶P̶̶i̶̶l̶̶e̶̶ ̶o̶̶f̶̶ ̶u̶̶n̶̶u̶̶s̶̶e̶̶d̶̶ ̶s̶̶p̶̶r̶̶i̶̶t̶̶e̶̶s̶̶
  • New feature for sequence game - you can see if correct button is adjacent to one you clicked now. I don't know how much it will help, so time goals are unchanged for now 

Quick note 2 - You might notice something unusual during one of transitions - the reason is that I want to transition to a pose that not yet exist, so I postponed it a little :p
New pose available from Open pose only topless (sorry, I forgot to make clothed sprites ;_; )

In next update I plan to focus on systems - will rework interaction, adjust dialogue system, (hopefully)fix most of persistent bugs. Then I adjust some old interactions (i.e. add some facial reactions/random lines) and will add something new too!

Download link will be dropped in about 10 minutes for 3$ tier supporters, and will become public whenever next update is out!

Thank you for all support and feedback! 

P.S. I will soon (tomorrow) update my pc, which I didn't update for 12 years.
Removing all recompilations, microloads and lags will accelerate my workflow for at least 20%! And maybe will even help with focus without all random 5sec waits :) 

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