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Our Doom Priests and Doom Prophets voted for "Fantastic locations" to be the theme of today's Scroll of Revelation!

As always, share any other ideas in the comments if you've got 'em!

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Anonymous

Storm Waterfall originates in a nexus on the rugged plateau above where the planes of water and shadow have broken through to the material world. There raging, sentient water gushes forth with unstoppable force even as a plume of malignant shadow energy is exhausted from its empty world directly in its path. As the two forces collide they produce a storm of negative energy that spreads out over the region, reigning fear and loathing upon all unfortunate enough to be beneath it. Worse yet, the water that pours over Storm Falls is also infested with Shadow, and as it makes its way down river, it taints all that swims within it and drinks of it with nightmares and insanity.

Anonymous

When XXXevolocolaftur the Beholder was dreamed into life, it appeared on the plane of Mechanus. It quickly confounded the lawful neutral Modron, who in their quest to further Law and Order, could not defeat the many eye'd one in debates as to whether or not It's evilness was more prime than it's lawfullness. In time, XXXevolocolaftur was able to rule over a great many of the Modron, who he put to work twisting the very nature of Mechanus, building spherical monument after spherical monument to his insane glory. each monument he infected with his physical essence, and soon each began to take on a Beholder mind of its own. Not trusting his constructed selves to remain loyal to him, XXXevolocolaftur commanded the Modron to construct a Clockwork Stair so that he could visit each monument and inspect is for signs of treachery. Visually the staircase looks like little more than an ornate version of the Bluth Company Stair Car, but when activated (at the expense of 1000 Modron lives each time), the stairs begin to spiral up and over the top of the construct and down the backside, each riser appearing at the bottom and continuing on the loop, accompanied by a riot of pinging, clanging, whirring and gonging from the devises otherworldly motor. Anyone but XXXevolocolaftur who dares ascend the stairs will find themselves rising, but not rising, infinitely and eternally, until the enormity of their situation drives them insane and they attempt to jump to their death, only to suffer 1d6 bludgeoning damage from falling ten feet. Of course, they must also roll 20d10 to determine how many years they were trapped on the stairs.