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  • game previw 1.mp4

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there is a small preview video in the attachements showing my progress on the game im making as a side project.

 i dont have much to show yet, just a menu some buttons to select different scenes and a slider for animation speed but i have learned alot about gamemaking in the last few weeks and i think if i work fulltime on it i could make something playable in a month or so. the plan would be to have something like my videos but interactable, so the player can choose which scene plays next or change the point of view.

the question is, how much time should i put into making the game and how much in to regular animation projects?

Comments

Aoisuki

I think would be interesting to see an interactive game like the preview, with being able change the angle and see miku having fun

Literal Human Being

Depends whether or not there will be any actual gameplay. If it's just interactable animations like in the preview, then I'd say focus on animation vids. Do whatever you want though, it might be a banger.

peterraynor

gameplay will be pretty simple for my first game. the advantage of the game would be that everyone could modifie the animation to there own liking. making dozens of little variation of my usual videos wouldn't be feasible.