Home Artists Posts Import Register

Content

Not gonna launch into any retrospective about the trainwreck that was 2020;  I'm sure most, if not all of you reading this will probably agree.  I'm just going to post up what I'm doing and what direction I want to take with this...

For now, I'm still trying to get a feel of handling things on Patreon;  I've made more than a few mistakes, errors, fuck-ups, etc. along the way and for that I apologize.  Still going to press on, however.  I've got some things mapped out for this month so far.

  • I'm not sure when I'll be bringing back the Level Omega tier;  I wanted to bring it back in December, but it didn't work out.  If/when I bring it back is something TBD for the future...
  • I've been considering shifting the theme on the works I put up here on Patreon to a more NSFW/R-18-centric focus and leaving the more benign/cutesy stuff for Pixiv.  At this point it's just an idea that I'm on the fence about.
  • On and off I've been somewhat intrigued about illustrating darker-themed works on peril/NSFW stuff;  what would be considered 'darker' is something I'm not really sure about - I'll probably do some random sketches to see where things go (don't expect to see anything involving body parts being forcibly separated, entrails and viscera or any rapey stuff, though...not gonna happen)
  • I'm going to continue working on the underwater combat series I started back in October;  The outcome of the third part of the series has recently been decided by votes on Pixiv and Twitter.  Currently working on the story and will work on the final illustration on this third part of what will hopefully be a six-part series.

 That's pretty much all I can think of for now.  Creatively, I'm more or less running at full speed right now and hope to maintain that momentum for as long as possible.  If all goes well, you should be seeing some new stuff here and Pixiv today!

If you have any feedback you want to give, don't hesitate to contact me in the comments, DM or Discord.

Comments

No comments found for this post.