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Windows/Linux: Download
Mac: Download
v23->v23.d Patch DataDownload
Android: Download
Alternate Download: Itch.io  


Remember to update your save in town.

For pre v23 saves - Due to structural changes to the games file organization it is HIGHLY recommended you load a save in town. Or things will get janky. Very janky.

-Do no open your character menu when you load your save, it will crash. Move around town, or manually update your save in options first.

 

Balancing

 -Increased how much damage res Will gives. Eg at 25 will you now resist about 10% of the damage, up from about 7%, (This also means if you go below 5 or into the negatives it also scales up the extra damage you take faster.)

-All three player restrain skills have had their base restraint hp increased to 15, up from 10, and bondage net and magical binding scale 5% better with their respective stats. Though all three's base chance to apply has been lowered to 75% down from 80%.

-Enfeeble now scales 10% better with int for it's ability to lower power, but its base chance to be applied has been lowered to 75% down from 80%.

-Increased the duration of agility amplification to 10 turns, up from 5.

-Every 5 points of int now gives 10 points of energy, up from 5.

-Every 5 poionts of willpower now gives 5 energy and 5 arousal.


 Fixes

-Android should now actually use the icon given for the app icon.

-Beris' new scenes now give affection progress. (This just opens up conversations.)

-Fixed an issue where the Finished button for levelling up or spending points would be greyed out when not respeccing.

-Agility Amplification now targets the USER of the skill, instead of an opponent.

-Fixed being able to make stats negative while respeccing to get extra stat points due to perks/gear.

-When organizing skills it no longer shows the tooltip for the last item you used.

-An issue where outdated mod items were causing crashes should now be fixed.

-Mizuko's Overcharge now actually lasts a turn again, instead of ending right away.

-Fixed an issue where your temp feet fetish would get transferred to your temp leg fetish. Plus a few other similar issues.

-Fixed some of Sofia's stat checks being willpower instead of temptation.

-Fixed a crash that could occur with some people on the stats menu tab.

-Fixed some functions not correctly using your actual max hp (like IfPlayerOrgasm) and instead just using your base stats with no gear or perks to check if you met the requirements.

-Cloying mist now actually hits all targets.

-Fixed max arousal and energy given from perks was being refunded when you respec.

-Going into negative max arousal or energy now works properly again

-Fixed unequipping items being able to do weird things to your health and energy if they gave power or intelligence.

-Status effect duration now has a minimum of 1. So if you get negative int it wont make some skills completely worthless. Like Power Up!.

-The numbers given by hovering stats in the character screen to display the bonus damage you were getting to your related skills are now using the correct equations. (Skill tool tips were correct)

-Fixed charm effects not applying when they should be, and fixed them being applied when they should be on a cooldown timer.

-You can now actually learn "Channeling Thrust" from Elly. Int builds should appreciate this actually being there.

-Fixed a crash when buff/debuff skills don't apply.

-After character creation you can't start with less than your max energy.

-If you run out of energy (or just low enough) surpassing a stat check, you wont be able to use the skill you were planning on if it costs more than your remaining energy. This can also apply if you lose energy to energy drain.

 

-Assorted typo fixes and editing.


Comments

Anonymous

Getting a crash when going to the Stats screen. I think the bug might be from the character having very low willpower. [code] I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "renpy/common/00gamemenu.rpy", line 173, in $ ui.interact() File "game/on_charactermenu.rpy", line 532, in execute screen ON_CharacterDisplayScreen: File "game/on_charactermenu.rpy", line 532, in execute screen ON_CharacterDisplayScreen: File "game/on_charactermenu.rpy", line 537, in execute use game_menu(_("Character")): File "game/screens.rpy", line 564, in execute screen game_menu(title, scroll=None): File "game/screens.rpy", line 564, in execute screen game_menu(title, scroll=None): File "game/screens.rpy", line 569, in execute frame: File "game/screens.rpy", line 572, in execute hbox: File "game/screens.rpy", line 578, in execute frame: File "game/screens.rpy", line 581, in execute if scroll == "viewport": File "game/screens.rpy", line 609, in execute transclude File "game/on_charactermenu.rpy", line 537, in execute use game_menu(_("Character")): File "game/on_charactermenu.rpy", line 538, in execute fixed: File "game/on_charactermenu.rpy", line 656, in execute frame: File "game/on_charactermenu.rpy", line 661, in execute if characterMenuTab == "Stats": File "game/on_charactermenu.rpy", line 662, in execute hbox: File "game/on_charactermenu.rpy", line 677, in execute $ willBoost = float("{0:.2f}".format(math.sqrt(relatedStat*4)-5)) File "game/on_charactermenu.rpy", line 677, in $ willBoost = float("{0:.2f}".format(math.sqrt(relatedStat*4)-5)) ValueError: math domain error -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\ast.py", line 914, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\python.py", line 2028, in py_exec_bytecode exec bytecode in globals, locals File "renpy/common/00gamemenu.rpy", line 173, in $ ui.interact() File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\ui.py", line 297, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\display\core.py", line 2702, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\display\core.py", line 3094, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\display\core.py", line 541, in visit_all d.visit_all(callback, seen) File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\display\core.py", line 541, in visit_all d.visit_all(callback, seen) File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\display\core.py", line 541, in visit_all d.visit_all(callback, seen) File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\display\core.py", line 541, in visit_all d.visit_all(callback, seen) File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\display\screen.py", line 430, in visit_all callback(self) File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\display\core.py", line 3094, in root_widget.visit_all(lambda i : i.per_interact()) File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\display\screen.py", line 440, in per_interact self.update() File "C:\Users\Overseer\Downloads\MonGirlDreams-Alpha-v23-pc\renpy\display\screen.py", line 625, in update self.screen.function(**self.scope) File "game/on_charactermenu.rpy", line 532, in execute screen ON_CharacterDisplayScreen: File "game/on_charactermenu.rpy", line 532, in execute screen ON_CharacterDisplayScreen: File "game/on_charactermenu.rpy", line 537, in execute use game_menu(_("Character")): File "game/screens.rpy", line 564, in execute screen game_menu(title, scroll=None): File "game/screens.rpy", line 564, in execute screen game_menu(title, scroll=None): File "game/screens.rpy", line 569, in execute frame: File "game/screens.rpy", line 572, in execute hbox: File "game/screens.rpy", line 578, in execute frame: File "game/screens.rpy", line 581, in execute if scroll == "viewport": File "game/screens.rpy", line 609, in execute transclude File "game/on_charactermenu.rpy", line 537, in execute use game_menu(_("Character")): File "game/on_charactermenu.rpy", line 538, in execute fixed: File "game/on_charactermenu.rpy", line 656, in execute frame: File "game/on_charactermenu.rpy", line 661, in execute if characterMenuTab == "Stats": File "game/on_charactermenu.rpy", line 662, in execute hbox: File "game/on_charactermenu.rpy", line 677, in execute $ willBoost = float("{0:.2f}".format(math.sqrt(relatedStat*4)-5)) File "game/on_charactermenu.rpy", line 677, in $ willBoost = float("{0:.2f}".format(math.sqrt(relatedStat*4)-5)) ValueError: math domain error Windows-8-6.2.9200 Ren'Py 7.3.5.606 Monster Girl Dreams Alpha-v23.d Thu Jul 09 03:16:52 2020 [/code]