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Fixes

-Fixed a minor yet cataclysmic error that made skills impossible to buy.

Save Integrity: Good But remember to update your save in town to avoid any oddities. It’s in options.

Mod Integrity: Good

Comments

Zavijava

Found a couple more bugs! When getting rid of fetishes in the church, if you try to get rid of all of them at once, it won't actually fix anything, because you haven't reset i to 0 before line 280 (hubTown.rpy). (but it DOES reset tempFetishes, so you're stuck with them at that point lol) Also the "Tactical Defeat" perk seems not to work occasionally - I've seen "But you gain 0 exp!" - but I'm not sure what causes it.

MonsterGirlDreams

Oh oops, well first one is an easy fix then. Second one is a bit odd. But is probably due to some odd thing happening. Though I recall fixing an enemy not actually having an exp value, but i'm pretty sure that was before this patch.

Zavijava

Ah. I think it's not that the perk doesn't work, but that some scenes (giving in without fighting) end up jumping to combatLossEnd without creating a monsterEncounter, so there's no EXP to gain but it displays the message anyway since you have the perk.

MonsterGirlDreams

Ahhh. Would explain why testing it on enemies wasn't showing anything wrong. Won't be a hard fix at least.

Zavijava

LOL. So I was fiddling with the game a bit, and noticed there's a funny "bug" in the mountain area's json (it doesn't cause any ingame problems yet). The second adventure it lists is "Shortcut to Nara", which doesn't exist. The function getFromName(), when given a nonexistant name, returns -1; in Python, as an index, this is the last element of an array. So when given "Shortcut to Nara" in mountain.json, exploration.py looks in AdventureDatabase[-1], which happens to be... "Short Cut To Nara". :P