Developer's plans for October -> November period (Patreon)
Content
Heya! The new game (I’m still working on the name for it) is entering the early alpha stage, and I want to share more info about it. The new project will be my main focus during the next development month but at the same time, I’ll add more content to Yorna. So don’t worry about “empty” months.
The new game will be focused on the monster girls, just like Yorna did. In fact, they will use the same world so you will see some of the existing monster girls. You can probably guess who it will be, hmm?
This time the main character will be male. Yes, I remember the gender poll results, yet I do need a switch since Yorna was mainly focused on yuri and the whole development process took around 3 years. That’s a bit too much for my liking. Don’t worry! There will be yuri stuff too, just not in such grand amount as in Yorna.
I want to shift from story-based gameplay towards a sandbox-style. Sure thing, the story will be there too, but I think more players will be focused on getting girls via their stories. Something like I did with Octa church and kitsune optional quests in Yorna yet focused on a specific girl.
The help function was ambiguous to some players, so I’m switching to a standard guest log in the new game. There will be a separation between different girls’ quests and the main plot. Plus, quest info will include the character’s location and the zone where you need to do something. This will allow players to get back into the game, even after a long pause.
Also, the quest journal will allow players to check their relationships with different girls to see how far they got with them and what they can expect in the future. Though this extra feature will require a bit of tinkering with the quest log plugin and exact implementation is still under discussion.
Many players found Yorna pretty challenging with puzzles, and I will also address this by making them more accessible to all kinds of players. The new game will also have a combat system similar to Yorna’s but with a few additions. Players generally didn’t understand how the lewd magic worked with bonus damage both dealt and received. Thus, I will refrain from using something like this again.
New H scenes will be based on static frame rotation, just like in Yorna unless the game will be a success. In this case, I will make a feature poll with extra options. One of them will be animation. It's a very difficult thing to do as Ouro demonstrated, so I hesitate to touch it again without a dedicated helper.
Also, some players didn’t like the H scenes since they were too long for their liking. So, I decided to stick with the H scene length option, yet the new “Short” toggle will feature a much smaller narrative. Around 300 words or so. I didn’t decide about the “Full” setting but looking at other games, I’m not even sure it’s needed since most of them have less than 400 words with mostly “Oh! Deeper” -> “Ah! Harder!” -> cumshot progression. I’ll settle with this in the next month.
As for Yorna’s extra content, I plan to do either 2 or 3 new H scenes and at least one new mini-scene with monster girls similar to what was in the E1 pack. The new scene will include the one from the new artist – CC Worker, whom you absolutely liked in the feedback poll. Let’s see how he will make a debut!
That’s about it for the news. Stay tuned for upcoming updates since the first previews for the new game will appear during this development month.