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Sorry for the late report, had some real-life problems to take care of. Anyways, Yorna v1.0 is 70% complete logic wise and the art is the main bottleneck at the moment. Somehow all artists shifted their early art deadlines a bit further into the release. Looks like people started going to the countryside for some picnics and nature.

Either way, the projected release date for Yorna v1.0 is June 15-16th regardless of the art shifting a bit later. It should be done in full regardless.

I’m mainly working on the endings - want to make all of them in the form of small cutscenes, depending on what ending you get. Factions like Octa nuns and vagabonds get their own moments too. So, 3 main endings + the optional factions if you complete their storylines.

Also, I’m waiting for any kind of feedback on the game. Even small things you want to be improved will do. For example, I marked the boss combat sprite issue for investigation. They are showing above the main status panel before the first text block is done - it’s not big but small thing may add up and kinda spoil the mood.

So, feel free to toss me some ideas!

New H scenes 0/3

New zones 4/6

New monster girl sprites 0/2

New cutscenes 5/8

Comments

Yeehaw

Glad you enjoy Yorna. I’ll think about adding another mansion scene but it won’t be in v1.0 release.