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Hello.

Not much to report, release is slowly crawling to the finish line, so let's do this small poll, and keep an eye on that changelog.

The Door Opening Poll

One thing started to bother me and my OCD during playtesting recently:
Some doors can be interacted with by "running into them" - then they either open or display the "it's locked" message, etc.
But for other doors, you need to press Enter or E to open/interact with them.

There is no system to this, it's just an inconsistency in door setting.

So I've finally had enough, and I want to go through every damn door to ensure that all of them open/not open the same way.

The only question is: Which way is better?

Option 1: Pressing extra buttons to open doors is too much work, just have it so all doors open/tell you that they're locked when you run into them.

Option 2: Pressing E to open doors is good, because there are other things that you want to press E on, so it's a good habit to develop.

Until next post.
Cheers.

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