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Today started out pretty good, I pretty much finished the release, and played through all new stuff once.

And it's not enough.

There's a gameplay loop, with some miscellaneous events and level ups, but there are not enough big events.
It needs more(at least two more) work events, and events after work(two after-work-bar-events) that serve as an actual reward for the gameplay and gold grind.

Without them the game is too empty, and I can't release it anyway under pretense of "presenting all new features and images", because I already did that recently.

So I'll keep this TEST RELEASE 2.0 to myself until the game is saturated with enough events.

No release dates this time, instead let's do it like this:
0.65 status: 82.5% complete

Detailed list of missing things:
- CG for Work Event #1 - 100% done
- Dialogue/Variations for Work Event #1 - 50% done
- CG for Work Event #2 - 25% done
- Dialogue/Variations for Work Event #2
- CG for Bar event #1
- CG for Bar event #2
- Diagolue for Bar events
- Level up bonuses for bar events

I'll update this post/list daily. Once it's complete release will be posted a day later, with the usual waiting room post.

Comments

Anonymous

That's a good idea. Maybe you can break down your progress for each month like this. In this way, we can know the progress of each month more clearly.

Anonymous

Shouldn't the release completion percentage increase as the item percentages increase?

rnest

It'll increase once one of the bullet points is fully done, otherwise it would be too much math.