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I've had some free time today, so I decided to make this post, and scheduled two more, so that they'll be posted on Wednesdays in the next two weeks regardless if I'm here or not.

Next Wednesday there will be a feedback post with questions about some features that were mostly operational in 0.63.
And on Wednesday after that there will be a poll about an outfit.

As for this post - it's part of my to-do list that I decided to publish, because I want to share some details about the direction the game will take(and also this ensures that I won't lose my to-do list or forget about it).

Now then:
Essentially I want Succulence 2 to be a big sandbox where you can have a giant wardrobe with lots of accessories and gradual progression of events with other Heroines and Serena.
It will be focused heavily on NPC interactions, and the crowd reactions from 0.63 will be heavily expanded.
There will be crowd reactions related to lust level, outfits, Serena's fame, and her stats.

The game will be basically a "four games in one":
- Relationship Game with all Heroines
- Managing a TV channel and raising the ratings
- Dream Realm dungeons and fights with various enemies
- Sandboxing with NPC's and working various side-jobs

There four parts will be loosely connected so you'll be able to focus on the particular area of the game and complete it fully(or as far as the main story allows) before moving on. 

Main story will run through all four areas of the game, and progressing it will unlock more abilities to interact with the world and other characters.

Last update was supposed to be a big showcase of NPC sandboxing, but it was way too raw.
So next update will be focused on fixing all the rough edges and making the world more alive.

Current list of important things to add:
- Items to buy and sell
- Expand NPC interactions
- Level up world interactions and unlockable skills
- People recognizing Serena on the street
- CG sets associated with public events

All of the above are associated with the "NPC sandboxing" part of the game, since it's the one I'll be working on.

But, you can also press the poll below to select what area of the game you want me to prioritize in January.

Option 1: Prioritize Relationship Game

Option 2: Prioritize TV Channel Ratings

Option 3: Prioritize Dream World

Option 4: Prioritize NPC and world interactions

Option 5: Develop everything at once, bit by bit

That's it for this post, I'll see you next week.

Comments

UNDRESS_ME

So the work continues and it's good, and with regards to priorities ... I think you should Develop everything at once, bit by bit, I think it's better

Anonymous

It's so ambitious it's sounds scary. Which ever way moves the development forward is the best I guess, and who knows what that is better than yourself?