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Hello.

While Character Roster is still in the process of getting updated(I have to re-do Elena's images, and do some other adjustments), let's do a post about one of the core mechanics of the game.

I was preparing some Lust Frenzy updates for the last update that didn't make it in, namely the ability to raise lust at will by using Serena's bed or during the bath(with some unique images). Eventually similar functionality will be added to the main menu as well.


While I was working on properly adding that feature to the game, it came to me that we never really discussed the mechanics of what happens when the bar is fully filled.

In the previous game it was a hard Game Over, and it caused a lot of frustration. In this game(before the overhaul), once the bar is full Serena falls unconscious and is forced to skip that part of the day.

But from that perspective, it is no different from the Game Over in the original Succulence. You trigger it once or twice, and then you just avoid it forever.

So that's what this poll is about:

What should we do with Lust Overload?

Option 1: Keep it as it is - images will be upgraded, but that's it.

Option 2: Remove the penalty - no more skipping days and nights on accident, but there will be a mini-event that will end with Serena running away in embarrassment(with unique CG).

Option 3: Remove the event - no more overloads, once lust is capped, it will stay that way until lowered.

What do you think?

Comments

Anonymous

depend of environment can be different event. She must to find discreet place to reduce lust: wc, booshes, gateway, etc

rnest

Indeed. I'm trying to find the best way to implement that at the moment. Currently 2 main options are: highlighted icon that appears in a secluded space, or make an event trigger when in "secure area".

Anonymous

1st option