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"Today on our totally not pre-recorded show: Weather report from... Neresa Ardennos, our new reporter!"

Hello. Today's progress log is not as big as I hoped to, because some new features proved to be difficult to implement, but, after a lot of trial and error, I've defeated them and I'm ready to move on to adding events to the game.

What's new:
- The "Cancel" Keyboard button now summons the phone, same as the mouse, and the same as in the original. This makes it easier to play the game on gamepad, though a lot of buttons still need remapping, I imagine.
- Title Menu selection added to the status menu - this one took a lot out of me, but it is functioning similarly to the original.
- 2 new events added to the game.
- Choker for Serena changed slightly(winner of this poll) - all images containing it got reworked.
- TV Microphone logo and TV Show UI added
- Serena's bio got updated

Also, keyboard bindings got changed to support 3 options:
- Classic setup of Z,X + arrow keys
- WASDA setup for left hand only
- Arrows + 6-pack above them for right hand only

This week I'll be working on some prototype sandbox mechanics, and continuing to work on that unobtainable goal of having at least 30 minutes of gameplay in the game before release.

Release dates:
Between 20 and 24th of February.
More precise dates will be posted later this week, because I want to make sure I'll make it this time.

See you on Wednesday.
Cheers.

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Comments

Anonymous

As usual it will be plus one or two days for the release after posting the date :P

rnest

It is a sad notion of this page, isn't it. Hopefully this time the release date will account the delay into it, if there is one.

Anonymous

Good afternoon. Question and at the same time a request. Could you for the game make support for other languages, some kind of file or something like that, but to translate the game you could easily and then connect the language with the translation. For example, the folder in the root where the files for the translation with the configuration file lay, writing in the settings of this file a folder with the name of the language, and the game would take the text from this folder already. :) ps translated by google translator

Anonymous

all good just wanted to tease yaa a bit. we will wait patiently

rnest

Hi. It is not possible to exctact text from the game with the current engine, at least there's no method that I know of. It is bothersome for me too, because if I want to change a name of something I also have to manually do that for each map/event.