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Hello. This schedule is a bit different than usual because I have a sequel demo that demands a lot of attention(and hopefully will be done by the end of next month).
This means that the 1.2 update will be smaller in size, but it will also be released sooner.

Event list:
- Tutoring conclusion and afterstory(2 events, some story and an ending)
- Gem studio conclusion(2-3 events and an ending)
- Another statue event
- Chorus club party event
- Cosplay club event at the school fair
- Church event
- Stan event

Release dates:
Delayed 
Tier 3-4: May 22
Tier 2: May 24
Tier 1(Public): May 27

P.S. it is possible that I promised to do something in this update and forgot to include it here because I managed to mess up my to-do list from the past few weeks. So feel free to remind me if I did forget something.

Comments

Anonymous

All good, we remind you 2 hours before release :P

psycohunter96

are the endings both gonna be "bad endings?

Max Perez

Btw, I recall you can change clothes in the gym during the mornings

rnest

Oh, right, I forgot about that. I guess I'll cross it off the schedule then.

Anonymous

btw endings.... bad endings not showing up in recollection room. high lust and low sanity

rnest

Yeah, I should really change the way they work. I think everytime you start a new game these 2 endings reset on all saves.

Anonymous

I have started but never finished the way those two endings work. I thought about Serena wakes up at Eve's place and gets some punishment. And lust and/or sanity resets. At least I modified the bad end in a way to either go back to title or wake up next morning. trying not to break to much haha

Anonymous

I appreciate you keeping us updated like this; sounds good so far. Since I'm already in the comments, last I played the game, it felt like it was actually 2 seperate games glued together. Do you think there's a way for the two worlds to influence one another so it feels more like one experience? Sorry if I'm not being very precise.

rnest

My original "late game" script was focused around the ritual that would attempt to slowly merge two worlds together. So orcs, bandits and NPC's from other world would appear in Serena's hometown, Principal in school would appear to be a demon, etc. and the player's goal would be to prevent the completion of said ritual. But I've noticed that most people prefer playing one part of the game over the other, so I decided to keep them separated. I might add a few small scale things like that still, but there won't be any major effects on one world by the other.

Anonymous

Ah that's a shame, I really like that idea. Makes sense though, it's also far too late to split the game into two parts. Cheers for the reply