Sequel News #5 (Patreon)
Content
Hello. This is probably the last one of these in March, even though the progress with the sequel is much too small to my liking. I think March update for Succulence will be the last one that can be classified as "big", and I'll be splitting time evenly between two projects during April and May.
This means that updates for the current game will be halved in size, but it will allow me to hope to release demo for Succulence 2 by the end of May.
Here's what has been done since last post:
- Rooms in appartments now have transparent windows that will be interactable
- New large map added that consists of big intersection, park, and TV studio building with 2 large monitors on it that will broadcast news to people
- Sizeable amount of background work has been done to improve game controls(ultimate goal is to make the game playable with mouse only without much trouble) - there's still lot's of work in that regard left too
- Cloudy\rainy\sunny weather system prototype added
- Prototype of "Stage 1" work outfit added - white, slightly transparent jacket and pants, that will be very much affected by the rain(I'm a bit torn on this outfit to be honest, maybe I'll add it to another character's wardrobe in the end)
- TV microphone updated with a proper-looking brick with logo on it.
That's it for today. I might do another character reveal this or next Friday, and sequel-related stuff will be put on hold until the start of April.
Stay tuned!