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Alright, last month we implemented an idea of daily salary for Serena(even if it doesn't work properly in some cases yet), and now it's time for your feedback on the matter. I don't have the time to test long term effects from such money bonus, so I will rely on your opinions on it.

And of course, the main question is: are cash bonuses for each daily club event necessary?

Comments

Anonymous

I would see Add Club Bonuses as a tip for the things she do. The more naughty things she does the more she earns at the end of the day ^^ Could be expanded to Bonuses for the day. Streaking nude, flirt with people and so on, if she seduce she gets less. add and subtract in a variable and add the value at the end of the day if she gets to sleep. just my 2 cents :)

Anonymous

silly question. Everyone prefers more than less: P

Anonymous

I think it should be reduced. From my point of view i already maxed out the 3 categories with potions... but was not able to find the revealing teacher suit. :)

Aaron Valino

Adding more work income makes it more viable for people who play mostly in town/school instead of going into the dungeon.

Anonymous

Hey rnest. I've modded your game to add pretty good controller support for modern Xinput-based controllers. PM me for details if you want to add it as a default feature.

rnest

I can only pm patrons, sorry. What features does your plugin provide? I thought rpg maker supports controllers by default.

Anonymous

It does, but only the ancient directintput API. Modern Xinput based controllers like x360 or ps3 or any other controller you have lying around don't work at all. I've figured out a way to hack the exe into supporting Xinput too. Works really well, especially in the ruins. email me at [my username]@pm.me if you want a demo and/or the files.