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The changelog for this update can be found here.

This month we have the introduction of another new gameplay system  (there probably won't be TOO many more of those). Choose to work with an  obvious agent of corruption, taking on tasks for her. Why? Some of the  benefits she offers can't be gotten anywhere else.

As with many other aspects of the game, the full depth of the  possible associated content still needs to be built out. I really should  have an update that is less internal and more external soon, but I do  hope that the options presented here provides some shaking up and  risk/reward to the gameplay during the mid to late game, when you've  gotten into the general gameplay groove.

Comments

Graeme Cracker

Looks good, can't wait to try it out! I wonder if this idea is in the cards: "HARDCORE MODE", a NG+ option available once every monster, curse, trap, skill etc. is researched. Increases the difficulty but unlocks a secret ending if completed.