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Hello again. Time for another version update. 

Alpha-9 is mostly about changing how threat modifiers (the things like dire monsters or efficient traps) are handled. It does this by adding an entirely new system which allows those threats to also have their own individual  status effects! This was significant back end work, but will allow for a lot more variety in the way that monsters and traps are interacted with!

This update is not huge on new scenes (though there are some things to find, of course), but should still be quite significant in a lot of ways. Also, as revealed in the previous public post, the next update will focus in on a supporter chosen threat type. If you're looking forward to more content, definitely look forward to that!

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