BoofVR - Summer Update & More Soon! (Patreon)
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Boof boof! Hey guys! :9
Apologies for the lack of updates and posts lately as I've been busy with handling recent furry con I went to, Eurofurence! I'm now back and recovering from post-con sickness, which I hope to be full healed by the next few days :)
BUT exciting news!
Recently, Rogue Fang, a new furry brand, has popped up and I've been part of the team helping them out! We've got these three furry themed jockstraps you can see on the kickstarter campaign, and BIG SURPRISE! - they're now being put into BoofVR for bouncy and revealing action!
Other than that, have a quick list of features in the upcoming update!
The next coming summer update features:
• NEW LOGO!
• Optimization for VR experience (higher FPS, less "warps" as seen in last build)
• Beach scene
• Update and optimized rig rework of Were's model and textures
• Cloth physics
• Bulge physics
• Interactable beach ball (stepping stone to more interactables in the future soon!)
• Audio test
• Menu test
• Small fixes for paws
• Bug fixes and more
The Summer update will be going live for patrons within the week!
I apologize it's taking longer than expected, but I aim to get a bit more bugs fixed before rolling out the update :)
New Member of BoofVR Team!
Apart from the Summer Update, I'm also happy to announce that we now have AudioElk on board with the development of BoofVR!
Welcome to the project, and he'll be working on getting the MOUSE AND KEYBOARD development side of things going!
There's a small preview he's done on Twitter here, but we'll surely put up an interactive build soon once we've got things set up for you guys to play with after the Summer update. :9
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I hope everyone's having an awesome summer! Ttake care, and we'll jump into boof reality soon! <3
- Werethrope