DevLog #68: December 2021 (Patreon)
Content
Hi everyone 😊 It's time for the last DevLog of the year 😁
Super Night Riders S1
I've worked a bit more on this remake.
Here's a comparison between the 3 generations of Night Riders: 2013, 2016 and... 2022 😉
And here's a few new work-in-progress screenshots.
Nintendo Switch
I've finally received my devkit 😁
My first experiment was porting Super Night Riders S1. So here it is - running pretty well 😊
But I've actually spent most of this month porting Light Fairytale Episode 1 to the Switch.
It's currently playable, but there is quite a bit of work left, including implementing a bigger font/UI - as the current one is way too small for its 6.2" screen.
The good news is that these improvements will also benefit to the Steam Deck - that I also plan to fully support 😊
Sales
All of my games are currently discounted on both PlayStation and Steam.
If you're missing a game or DLC, now is your chance to get them up to 75% off 😁
PS Winter Sale: neko.works/PS
Steam Winter Sale: store.steampowered.com/developer/nekodotworks
Merch
I've added a new physical goodie from the Light Fairytale series: A throw pillow featuring Kuroko & Haru 😁
It's available on amazon: amazon.com/dp/B09P9VWTHM
More official merch are also available on my website in many regions:
Studio's Life
I've reached 2000 followers on Twitter this month. Thanks everyone 😊
If you don't yet, please consider following me to stay updated on my works:
Bonus
2021 is over. For me, it was the year of Light Fairytale Episode 2 - as I released it for the very first time on Steam Early Access in May, followed by the full release in August, and the console ports - PS4 and Xbox One.
So, this month's wallpaper is a chibi illustration of Ayaka & Haru in the snowy Deeplands - the set of LF Episode 2 😊
What's Next?
I'll continue working on the Switch port of LF Episode 1 - hopefully for a release in January.
I'll then update the Steam version with full support for the Steam Deck - just in time for its release in February.
For 2022 as a whole, I'll probably also release LF Episode 2 on the Switch and Deck in Q1.
I should also release SNR S1 - on 4 platforms this time, around Q2.
I'll then be working on LF Episode 3 - with a 6 months delay due to the Switch ports and the work on SNR S1.
Unfortunately these ports and side releases are required for funding the year - as the revenues from LF Episode 2 have been underwhelming.
It would have been very difficult to fund the development of LF Episode 3 and also cover my personal costs with just my released projects so far.
Also, I can only expect the revenues from LF Episode 3 to be even lower, as this is a linear series. So, working on side projects is vital - even though this will cause delays on the LF series.
Still, I'll do my best to complete this series. I believe it will be totally worth it in the end 😊
Again, thank you so much for your continuous support for all this time.
Happy new year 😋