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Good news everyone! Another huge milestone.
All our content is now also available on Moulinette!

For those of you who don't know, Moulinette is a cloud storage integrated inside Foundry. What does it mean? Well, no more manual installing. You can preview, access and import everything from our archives inside Foundry, look:

How to use Moulinette + The Dungeon Archive

You must support both, The Dungeon Archive in the Cartographer tier and Moulinette on Patreon in order to access our content from Moulinette.
Don't worry, you can keep installing our content manually if you don't want to use Moulinette.

Step 1 Install Moulinette in Foundry
You need to install Moulinette Core and then the features you want to use.
For our Modular Maps you'll need Moulinette Tiles. You'll also need to activate "Token Attacher" module and use the "Prefabs" tab if you want preconfigured walls and lights.
If you only want Scenes, then Moulinette Scenes.

Step 2 Link your Patreon account

Step 3 That's it! Enjoy!
Search The Dungeon Archive in the list of creators and import what you want!

We recommend you only import a single instance of a Modular Map actor, otherwise they'll duplicate. Once you import it, you can use that asset from the actors tab.

Note:
You may also need external modules to make our maps work, for example "Token Attacher" for our Modular Maps or "Levels" and "Wall Height" for our Multilevel Maps.

If you have any questions don't hesitate to get in touch.

Have fun!

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Comments

Duo Vandal

This tutorial feels vague. I assumed that I could just pull up Moulinette, drag and drop and things would work, but it doesn't come out to a good size and there are no walls or lights with Token Attacher.

TheDungeonArchive

Hi! Make sure you are taking the stuff you want to import from the "Prefabs" tab and not from the "Tiles/Tokens" tab in Moulinette. We have added that information in this post but also in the in-depth tutorials in the Cartographer post. Let me know if you have any other questions.