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我调整了角色和角色之间的重叠区域,还对“Kokomi”的表情和动作进行了修改。最终,动作看起来差不多是这个样子。剩下的只需要添加飞行动作。

角色越多,工作就越多!这是理所当然的,虽然(;^ω^)

I adjusted the alignment of characters and their overlapping areas, as well as made modifications to "Kokomi's" expressions and motions. In the end, the motion looks something like this. All that's left is to add the motion for flying.

The more characters we have, the more work there is! It's only natural, though (;^ω^)





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