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Hey there :D

I finally finished version 2.00a !!!

Oh god, it took me more than 2 months. I think I spent more than 500 hours on that and my guy also created a lot of artworks for the game. I had like 5 or 6 different builds that I just threw away because they were bad, and every time I had to start from the scratch. I'm psycho, I know... 🤪

Also, a big thanks for all my patrons. I managed to quit the job and spent all my time on the game 😁

Yes, about the EP:Backrooms. I created a new game again 😆😅😆 But this time it's a way easier but still interesting. And I have made a great development plan, I will write a roadmap post about the nearest future of the game.

What is really important that now EP:Backroms is 99.9% original game. All the materials made by me and my guy from SIFA Artworks patreon.

- 20 action cards

- 5 character cards

- 4 enemy cards

- 1 npc card

*all the cards contain original artworks

- 51 clothing cards

- 21 body cards

- 43 style cards

*all the cards contain original vector illustrations and are visible on the Paper Doll (unlock character view to see)

The gameplay itself for now is fully about fighting enemies and solving Circle puzzles. But I will start a series of regular updates and will improve gameplay a lot. I will describe my plans in another post, so check it out when you have time.

If you faced a bug - plz contact me on my discord. I will fix it in no time. It's hard to test the game alone...

So thanks again, and enjoy the game 😘

Current build is on Beta stage, bugs are possible.

Bug fixed:

- Feet nails now work fine after the loss (if you want to save your progress your toenails should become ok after the next time you lose the battle)

- Action Cards that don't suit your overall feminity level will be deleted after the loss

- feminity exp. calculated right now

- All the bodies now visible on the Paper Doll

- all the fonts should be ok now

- Enemy's stats are correct on the first step.

- now card upgrades work right

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