Home Artists Posts Import Register

Downloads

Content

I can't believe it's finally done! The new game... oops... Version of Backrooms is ready!

Hey! It's Sifa ;)

Omg, this version took us half of the year. Most of the time was spent on designing the systems, testing it, then building the systems over again, and over and over again, until we got this version.

So "Echo Hunter" is more about new systems and gameplay rather than about visual stuff. But our artists prepared a lot of stuff during the last 6 months. When we get a bit of feedback about v6 we gonna start implementing everything we created so far.

Later I will write some kind of an "update plan" for the whole version 6. And remember to vote for the character you want us to focus on.

So, about "Echo Hunter".
Hm, frankly speaking I don't even know what to write in "changelog" section. Lol, it's basically a new game xD Again... So I'll try to cover the main points.

EP:Backrooms v6.00 "Echo Hunter" changelog:

  • Choice based events
    There are a lot of events. Some of them are simple, but most of them are choice based, so think twice before making the decision.

  • Dynamic status system

    You have 6 main stats that change during the game related to the decisions you make. And sure these stats have direct impact on the game flow.

  • Real card game battle phase

    I designed a new battle system, and our genius programmer made it possible. However, we decided to reduce the number of cards and mechanics for the first update. Because we had too much effects, and all of them should be explained, and so on. So we gonna implement them step by step in small packs.

  • New integral world

    I finally wrote the rules of the world and main events and such. Maybe I will share it later. But it's a great foundation for building stories in this world! :)

  • Unique characters

    I can't say that we won't implement already popular characters from anime or games or whatever. But our focus will be on our own characters.

    And more coming soon in v6.x updates. So check for updates sometimes :)

    I hope you like it :)

    P.S. I'm almost sure I gonna add "uncensored" version for sigma patrons only. But a bit later.


v6.01 Hot Fix

  • bugfixes for "full identity" event

  • partial bugfixes for stats ending up as NaN

  • partial bugfixes for missing cards

  • Made clothing drops from wardrobe/drawer more likely

v6.02 Small Update (I suggest starting a new game, sorry)

  • 3 game difficulties (don't confuse with loop difficulty) can be set after selecting loop difficulty

  • 2 new cards with negative effects (would also make the game harder)

  • one more hairstyle in 3 different length variations + more hair dye colors

  • some visual additions

  • some small bug fixes

  • some small tweaks

Comments

No comments found for this post.