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So basically I found my limits while working on december on our next project with what I don't want it to be:

  • A complex game with many variables and many animations
  • Static comic pages or CG

Christmas Erza CG helped me to realize that CGs could be more visually appealing than a comic imo but still could have a better experience with SFXs and customizable content { clothing, cumshots, expressions, etc}

I have already finished set 2 of Nami but I want to give you guys a better experience than just an image set

This is an early phase of Nami animation I have in my plans, this has to be used way later cause it's really time consuming while CGs are quicker

I removed Nami comic page 1 because its content will be used as CG

I apologize for my lack of productivity I've been into many work behind the scenes with the Visual novel code and the art but I feel I'm close to find the right content I feel good working with.

Please be patient time will be worthy!

Comments

Djns529

So animated scenes I this comic? Awesome

Obi

Hermano tú sorprendemos, has lo que te guste y estés cómodo, así tendremos mejor contenido de calidad, hasta ahora no nos has decepcionado. Me encanta tus obras por eso sigo aquí.

PPawg

not exactly, I'm just trying to get something intetractive done and working as soon as possible for Nami