HAREMON CHAPTER 4 (Alpha 0.35) (Patreon)
Content
EDIT 4: Updated to 0.35.0.4, fixing some bugs.
Hi everyone! I'm pleased to announce that Haremon 0.35 is finally ready for download! It includes the remainder of Chapter 4. Full details in the changelog below, but first, a few points:
- This build contains MASSIVE spoilers. PLEASE do not mention any spoilers in comments here or elsewhere. There is a specific channel on the Discord for discussing this chapter with spoilers, so go there if you want to talk about it!
- This build has been tested by several people and should be relatively bug-free; still, expect instability and keep autosave on! Report bugs on the Discord or here as usual, but do NOT include any spoiler-y info like the identity of the new Haremon, Awakening, or other story moments.
- The Special Edition archive with the new CGs and music will be available in a few days, in order to prevent spoilers from spreading before people have had a chance to play the build!
- You should turn Tutorials ON in the Settings menu, as there are a few new mechanics throughout this chapter that won't make sense otherwise.
C-Cup patrons can download the build here.
DD-Cup patrons can download the soundtrack and CG archive here.
E-Cup patrons can download the build with dev console access here.
As always, thank you ever so much for your continuing support and patience! It's been a long development cycle, but I'm thrilled with what I've been able to create, and I'm excited to get started on Chapter 5!
CHANGELOG (0.35)
Added the rest of Chapter 4. This includes:
- A new story quest line
- A brand-new Haremon, with partial voice acting, and her selfie. Her basic H scene, Lover H scene, and bonding scenes should be added in the next build.
- A new Awakened Haremon, with complete voice acting and an H scene (unlocked during the story).
- A new dungeon with several minigame events
- A new boss fight that introduces tons of new moves
- A new miniboss
- New monsters and recolors
- New items, recipes, meals, etc.
- Over 50 new techniques, and a few new kinks
Other major additions/changes:
- Replaced Ash's selfie CG with a new concept, with completely new art and text.
- Added two new sidequests, obtained during chapter 4.
- Added a new feature: Vengeance. Enemies and Haremon both have a chance to become Vengeful when an ally is KO'd, making their next attack devastatingly powerful.
- Added the rest of the chapter 3 Awakening's voice acting.
- Updated the game's music to use a higher bitrate and stereo playback.
- Added new art for the restaurant and downtown.
Minor additions/changes:
- When viewing a selfie text in your text messaging app, you can now press a button to expand the images.
- Halved the amount of Star Shards you drop on a game over.
- Greatly boosted the amount of shards from defeating bosses (except in VR). The boost is equal to an extra 100% x the boss's chapter.
- Haremon's Affection will now slowly fall the longer they are left in the Ranch. It can't fall below the current Relationship rank, however. This can be slowed greatly by selecting the Relax option.
- Added a letterbox effect on mid-battle cutscenes.
- Changed the name of the Bleeding status to Bloodied. Piercing attacks no longer deal Technical damage on Bleeding targets. Instead, Piercing and Crushing now deal massive damage against Sleeping and Confused targets.
- Added a Battle Module to replay the elevator fight from chapter 3. You can find it the HQ labs.
- Nerfed Flinch. Haremon and monsters can no longer flinch if they've already flinched since taking their last turn.
- Added an option to pause audio when the window loses focus.
- The save/load menu now lets you move the selection from the top to the bottom and vice versa.
- Added a new debug command, "unlimitedpower", which removes the limit for equipping techniques. Use again to toggle off.
Bugfixes:
- Fixed a crash that could happen near the end of Chapter 2 if you have less than 3 Haremon in your party.
- Fixed a bug where having one of your Haremon faint in a certain chapter 4 battle would end the battle and count it as a victory.
- Fixed a bug where enemies could use Manipulation techniques they shouldn't be able to.
- More stuff that I forgot to write down at the time
That's all, folks!