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Updated to 0.32.0.7, fixing several crashes and bugs.

Note: If the game crashes when you import a save from 0.31 or 0.31.0.1, import the save into 0.31.1.1 first, save it, and then import THAT into 0.32.

Hi everyone! Just in time for Halloween, here's an update to Haremon including a brand-new batch of costumes, plus a new H scene (one of the best ones in the game, IMO) and more! I'm really happy with how these costumes turned out. I made sure to make them less Halloween-specific than the old ones, so I think you'll enjoy using them year-round.

C-cup patrons can download the build here.
DD-cup patrons can download the CG archive and sountrack here.
E-cup patrons can download the debug console version here.

From now, I'm going to be focusing most of my energy into Chapter 4! So aside from a few small patches, new content will be a bit slow for a few months. I appreciate your patience as I prepare the next big update to the game's story!

As always, thanks so much for your support.

CHANGELOG (0.32)

Major additions/changes

- Added new Halloween costumes for every non-Awakened Haremon. You can get them on the prize wheel during the last 2 weeks October (or you can always use the "setdate" command to set the game's date within that range). NOTE: If you import a save where you've already unlocked the old Halloween outfits, you'll still have them available, and you'll have to unlock the new ones in addition. Furthermore, the old Halloween outfits are obtainable via hidden crafting recipes (I won't spoil them, but they involve the Golden Leaves you'll occasionally find in treasure chests during the Halloween season.)
- Completely redrew and rewrote Clarabelle's H scene. Also swapped her H scenes so that her paizuri scene is now her normal H scene, and the redrawn one is her Lover scene.
- Added a new batch of voice lines for Ash and the newest Awakened Haremon.
- Improved framerates in all areas of the game, which should improve playability somewhat on low-end machines.

Minor additions/changes

- Gave several recolored enemies a unique kink to differentiate them from their counterpart.
- Edited some crafting recipes, and added a few new meals, including a set of Passion Petal-boosting candies made using Honey (found on the plains).
- Added a third secret hacking puzzle after completing Chapter 3, on B8F. You can also find a unique item here. Also disabled the hint button on the three post-chapter puzzles, for an added challenge.
- Guild Jobs will no longer expire once they're ready to hand in.
- Optimized the way certain CGs are stored and drawn, improving performance and memory usage during those scenes, as well as decreasing filesize a bit.
- The Freeze effect will now always succeed against a Moist target.
- Added a shockwave/ripple effect to critical hits.
- The "Matching Panties" bonding bonus now applies if one girl is wearing the upgraded version and the other is wearing the base version.
- Altered some enemy drops and added a few new ones.
- Nerfed the Foxy kink.
- Bottled Water no longer cures Burn. A new item called Cooling Ointment does that now.
- Added new items to all Treasure tiles, including several new Treasure items. Rebalanced the way items are chosen from the treasure table to better distribute the possible items.
- Changed the boosts caused by certain kinks to be augments instead.
- The Halloween season now lasts two weeks instead of one. (Beginning on October 18th)
- Nerfed the Protection kink. It now only protects against Poison.
- Other minor alterations.

Bugfixes

- Fixed a crash in the Black Mirror event.
- Fixed a crash when performing a Technical attack on a Ba'ahphomet that has made itself bleed with Blood Pact.
- Possibly fixed a rare crash when mousing over stickers on an Awakened Haremon's sentiment board.
- Possibly fixed a couple of rare bugs that could softlock progression in chapter 3.
- Fixed a bug where the Fakkusus' kink worked incorrectly.
- Adjusted Pleasure calculations to fix an exploit where you could easily keep enemies locked in an Overwhelmed state.
- Fixed a rare crash when attacking an enemy with lowered Fortitude.
- Fixed a bug where the added effects of moves would always do nothing against the chapter 3 boss's body parts.
- Fixed a bug where loading a save from the ePhone caused controllers to stop working.
- Fixed a bug where the Wishing Well didn't actually take your money.
- The game *should* now set the prompt icons to PlayStation if it detects a DualShock controller.
- Fixed a bug where upgrading a move with the A button/Z key caused it to become unequipped.
- Fixed a graphical error when fighting Kiki in the Black Mirror fight.
- Fixed a bug where buying an item returned you to the category selection screen.
- Fixed the gift UI showing the wrong preference icons for NPCs.

HOTFIX (0.32.0.1)

- Fixed a crash when deactivating techniques.
- Fixed a few minor outfit display issues.
- Added instructions on importing 0.31 saves, until I can figure out an actual fix.

HOTFIX (0.32.0.2)

- Added a piece of Ash's costume that was missing initially.
- Fixed a crash that could occur when purchasing items from certain shop interfaces.
- A few other minor bugfixes.

HOTFIX (0.32.0.3)

- Fixed a crash related to Circe's Sacrifice sticker.
- Fixed a crash when fishing at the beach.
- Removed a weird graphical effect in battle that I forgot to disable.

HOTFIX (0.32.0.4)

- Fixed a crash in a certain story-related H scene.
- Fixed some items using the wrong icons.

HOTFIX (0.32.0.5)

- Fixed a bug that could softlock progression in chapter 3.
- Probably fixed a rare crash on the post-battle Bonding screen.
- Probably fixed a rare crash in the "tick" script.
- Fixed an oversight where Miruku's Nine Lives sticker had a 100% chance to nullify fatal hits instead of 9%, making her basically unkillable.

HOTFIX (0.32.0.6)

- Reintroduced a feature where the Allure stat boosts damage dealt by critical hits.
- Fixed another crash in the Black Mirror event.
- Fixed stat augmenting kinks not working as intended.
- Fixed a crash in the Manipulation menu, and the Golden Shower kink should now work correctly.

HOTFIX (0.32.0.7)

- Fixed a crash when giving certain special gifts.
- Fixed a bug where bonding gain was incredibly low for nearly all battles.
- Fixed a bug where replaying the kitsune's H scene would cause certain flags to be reset, causing certain parts of the story to repeat.
- Fixed a bug where "burn on contact" and "freeze on contact" effects could trigger from non-damaging techniques.
- Fixed a bug where Jet's fangs on her Halloween costume disappeared when she blinked.

That's all, folks!

Files

Comments

haremondev

If the game crashes when you import a save from 0.31 or 0.31.0.1, import the save into 0.31.1.1 first, save it, and then import THAT into 0.32. I'll work on an actual fix ASAP.

haremondev

Updated to 0.32.0.1, fixing a crash when deactivating techniques. Still trying to identify and fix the issue with importing 0.31 saves.

haremondev

Updated to 0.32.0.2, fixing a crash when purchasing items from certain shop interfaces, as well as adding Ash's eyepatch to her costume, and a few other minor bugfixes.

haremondev

Updated to 0.32.0.3, fixing a couple uncommon crashes.

haremondev

Updated to 0.32.0.4, fixing a crash in a certain H scene.

AGL games

Very cute characters. Love the expressions especially!

haremondev

Updated to 0.32.0.5, fixing more bugs and crashes.

haremondev

Updated to 0.32.0.6, fixing a few minor bugs and crashes.

ILikeMilfsalot

I'm gonna come off as mad retarded but I had begun playing the game on gamejolt and decided to come support the game because i saw how frequently it got updated. Anywho I redownloaded the game on itch.io and was wondering how to download these updates to the game. I'm sorry for my stupidity but I was wondering if anyone could help a brother out.

Anonymous

Love this game, one of the best of its kind! the writing and dialogue is fantastic, and the voice acting is pretty nice touch! I really appreciate all the hard work, keep it up and I'm wishing you the best

haremondev

Patched to 0.32.0.7, fixing a few more bugs and a crash. See the changelog above for details.

Anonymous

Heyo all! It's been a while since I played, 0.26 or 0.25 I think? Any way. I tried having a go at it with version 0.31 when that came out, but shortly after starting, the load function bugs out and throws out an error whenever I click on "load" while in game. I figured it might be fixed in version 0.32 now, but still getting the same. I have used the latest current version, 0.32.0.7, the C cup version. I even deleted the previous "save" folder under appdata/local/haremon, but that did not help. Here is the error code: ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object obj_gamecontroller: Push :: Execution Error - Variable Index [1,0] out of range [17,0] - -5.loadMeta(102674,32000) at gml_Object_obj_gamecontroller_Draw_64 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_gamecontroller_Draw_64 (line -1) Any idea what this is about? Help would be really appreciated :) Take care and have a good one! Edit: P.S. For clarification - I can start a new game. It all goes normally. Then, with Miruku as first and only Haremon, I enter the first dungeon board, do one fight. Up until then, I can save and load normally. By this time, I did 4 or 5 saves. But when I try to load from the board at that point, it throws out the error code, and I can only abort / close the game. After that, even when I click "load" in the main menu after startup, the error pops up. Hope that helps narrowing it down, I do not have experience with the underlying system, so yeah...

haremondev

Strange.. could you possibly share your save folder with me? It's got to be something with your save files' formatting. Discord would be the most convenient way to sent it my way but alternatively you could DM me a Mega or Drive link.

Anonymous

Well, thanks to TsunAmie, I / we figured out it is some kind of issue with the autosaves / saving script. After trying various things, disabling autosaves (putting the number of autosaves to keep to 0 in the options) seems to have fixed the issue - or rather, it is a workaround. Not optimal, but for sure better than not being able to run the game at all! If anyone has the same problem (rare and strange enough as it is, for it can't even be reproduced easily apparently), try what I did. Take care everyone, and stay healthy!

Anonymous

I can't seem to enter the debug console, no matter how many times I hit ~ or ´

haremondev

The game checks for a press of keycode 192, which should correspond to ` on standard US keyboards. Try using this site (https://keycode.info/) to figure out which key on your keyboard corresponds to code 192. That button should open the console. If you still can't get it working, ask around on our discord and someone should be able to help.

Anonymous

How could I find the cave moss? I know it might be a silly question, but I have been stuck with it for 3 days :(

haremondev

cave moss? if you're on the patron build, cave moss is just a standard crafting material, not needed for a quest. you can find it on the gather space (blue space) on a 0-star chance tile in the caverns.