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January's build is ready for download! (Yes, I know it's February... but I think I'm going to start posting builds on the 1st of each month from here on out, just to have a cohesive upload schedule.)

C-cup patrons can download the build here.
DD-cup patrons can download the CG archive and MP3 soundtrack here.
E-cup patrons can download the build with debug console access here.

Read on for a full changelog, and as always, thanks so much for your continuing support!

CHANGELOG (Alpha 0.21):

Major additions/changes
- Added Ash (the cerberus)'s Lover H scene.
- Completely revamped Daisy (the bunnygirl)'s first H scene with a brand-new CG and about 100 new lines of dialogue.
- Added a simple minigame for mining, fishing, and bug-catching.
- Added the Shard Exchange to the Guild Hall. This is just a way to give Shards some use once you've maxed out your Haremon's moves, by letting you trade Scarlett some of your Shards in exchange for rare items. You can activate this feature by visiting the Guild after accumulating a ton of shards.
- Added a new option to the Bedroom: the TV. You can watch a variety of channels; this will cause time to pass, but has several unique effects like unlocking recipes, buying unique items, improving certain skills, and more. NOTE: only 3 channels are currently implemented. The rest will come in the next build, or maybe even in a patch to this build.
- Added a Gardening system where you can collect seeds, plant them, fertilize and care for them, and then harvest a variety of useful items. You can access this feature by visiting Longwood Gardens during the day. The gardens are unlocked by speaking to Delilah at the ranch. (This location will be available for Dates in a future update; right now, its only use is for gardening.)
- Added a limitation to Awakened forms, due to the new one being OP as hell. There is now a "fatigue" meter below their health bar, which grows when you deal damage, and depletes during the Wait phase. If the meter fills completely, the girl will be forced to revert to her base form, and she won't be able to transform again until the bar is empty.
- When a girl invites you home to give you a gift, you can now choose to respond by giving her a gift of your own; this offers a small boost in the Affection gained from the gift, and also ignores the "one gift per day" rule.
- Similarly, giving a girl a gift may now cause HER to give YOU a gift in return, if she's able to. This also serves as an additional way to obtain a Haremon's "craft" item.
- Added an "Attention" mechanic to the bedroom. Basically, when you invite a girl to your bedroom, she'll start with a number of Attention points. Most actions you can take in the bedroom either raise or lower Attention, basically serving as a more intuitive limitation than the old "she doesn't like you enough to do that". Maximum attention increases with Relationship rank, thus allowing you to do more intimate things and ask more personal questions.
- You can now select a "Let's chat" option in the bedroom, which includes four options: "how's it going?", "what's on your mind?" , "make small talk", and "tell me about yourself". That last option lets you ask Truth or Dare questions in the bedroom; this uses the new Attention mechanic. This means that you can also ask NPCs those questions now, including learning their Secrets.
- Added unique backgrounds to the "Pulling Out" and "Watery Tart" events, including the ancient swords that you find there. ("The Sacred Grove" will have unique art too, it's just not done yet.)
- There is now a way to talk to Kira in your bedroom: by asking her to stick around after her weekly visit. However, many options (strip, kiss, etc.) are unavailable due to the nature of your relationship and her future role in the story.

Minor additions/changes:
- Added a "flash reduction" setting that disables certain flashing-light effects that might be problematic for people with photosensitive epilepsy.
- Added a "cursor memory" option. If enabled, the battle menu will remember which option you chose last, and will highlight that option automatically on your next turn. This applies separately for each battle category, and for each girl. (Note: this information isn't preserved between battles.)
- The special passive items you get from your Lover are now categorized as "Keepsakes". You can now only have one Keepsake effect active at a time, and activating one will deactivate the one that's currently active. To compensate, a few of these items have been buffed/changed. (Note: woops, I forgot to change the item descriptions... so they're actually called Memento effects for now)
- Changed the effect of the Witch Hat. It now adds a small chance to negate elemental damage (party-wide effect).
- The Fairy Wand now automatically scents ALL enemies instead of just one.
- Sigil of Destruction now targets allies in addition to enemies. (I'm sorry, but this was always the intended behavior.)
- Added a new technique: Noble Aura. This move is learned by the kitsune, and boosts your party's Fortitude.
- Added screenshots to the tutorials that were lacking them.
- The ranch interface can now scroll to the left and right, since there are now too many Haremon to display them all on that screen.
- Added a few new topics of discussion to the "Let's talk about..." option for each NPC.
- Scarlett will now thank you when you visit her after completing Chapter 2.
- Removed the "use japanese slang" setting, because who would ever turn that off? (you can still change it in the INI file if you want to for some reason)
- Added a "textbox opacity" setting, with a default value of 90%
- Added height and weight to the information you can learn about Haremon and NPCs. For now it's in Imperial (American) units, but I might add an option to use metric units in a future build.
- Added a way to switch between Annie's hairstyles from the bedroom menu (once you've unlocked her alternate hairstyle).
- Changed the name of the "crush" relationship level to "confidant" for NPCs. I have my reasons.
- Added a new debug command: "attentive". This toggles a cheat that lets you bypass the Attention cost of actions in the bedroom.
- The pips at the bottom of the Haremon app now grow larger when your mouse is near them, making them easier to click.
- You can now scroll the To-Do list with the mouse wheel or directional keys if it goes past the bottom of the page. (You would not believe how long this took to get working right.) You can also now hold up/down in the settings app.
- Collecting all the outfits from the Prize Wheel now removes the Outfit space.
- Ranch activity progress now only advances on days where you've visited a dungeon, made progress in a quest/guild job, or completed a date. This is to remove an exploit where you could just sleep for weeks and make tons of cash.
- Nerfed the Chastity Belt and Chastity Belt+.

Bugfixes
- Fixed a crash when attempting to respawn a monster in the Plains during the Trial and Error quest.
- Fixed a bug where Sigil of Flame and Sigil of Destruction's added effects never triggered.
- Fixed a bug where the speech patterns of Awakened Haremon could override the speech patterns of their base forms.
- Fixed a bug where you could craft Test Serums after their associated quest was over.
- Fixed a bug where the effect of the Red Glasses could be applied twice on the same dungeon board.

Hotfix 0.21.0.1:
- Fixed a crash when receiving gifts from NPCs.

Hotfix 0.21.0.2:
- Fixed a crash when giving Kira a gift.
- Fixed a bug where you could invite girls to a date at the Gardens, which softlocked the game.
- Fixed a bug where the Fatigue feature was active when fighting the final boss of Chapter 2.
- Fixed Kira's potential gift items not being defined.
- Fixed a minor graphical bug with the Fatigue bar. 

Hotfix 0.21.0.3:
- Fixed a crash in the Gone Fishing event.
- Fixed a softlock during the Trial and Error quest where the test serums weren't craftable.
- Fixed a compatibility issue with pre-0.20 saves.

Hotfix 0.21.0.4:
- Fixed a crash when entering the caverns during the Lady in Black quest.
- Fixed a bug where using Fallen Stars on Awakened Haremon didn't give them any shards.

Files

Comments

haremondev

Hotfix 0.21.0.2 is up, fixing all the crashes reported so far in 0.21!

haremondev

Hotfix 0.21.0.3 is up, fixing more bugs and crashes, plus a save compatibility issue!

haremondev

Hotfix 0.21.0.4 is up, fixing another bug and another crash!

Anonymous

Can someone help with something? I was playing on 0.17 public. I want to transfer my saves to 0.21. is there a way?

SPEEDY3003

more and more crashes? tried the public release first and had only the crashes for the early lab visits then became patreon and got the c-cup version first the lab still crashes all the time ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Create Event for object obj_vncontroller: Push :: Execution Error - Variable Index [0,-1] out of range [1,3] - -5.girlName(100393,-1) at gml_Script_scene_set_info ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_scene_set_info (line -1) gml_Object_obj_vncontroller_Create_0 and now after loosing the first fight against the cow girl on the first cave map I can't reenter the cave from the region select ___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Draw Event for object obj_gamecontroller: Push :: Execution Error - Variable Index [0,-1] out of range [1,3] - -5.girlName(100393,-1) at gml_Object_obj_gamecontroller_Draw_64 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_gamecontroller_Draw_64 (line -1) I can only go back into the forest

haremondev

Thanks for the reports. These will be patched in 0.22 (March 1) or sooner.

Ryan Richards

I'm not sure where to post a bug, but I believe I found one. I am in the MC's bedroom and I invited Annie over. I asked her questions about herself and then after a few answers... Well, I can't exit it. I am unable to leave the conversation, unable to exit at all. I can only access the 'Log' and that is all.

Ryan Richards

It was, but it's fine now. I don't know what happened. I mean I heard music, could move the list and all but couldn't exit it. Loaded a previous save and it was fine. Not sure.