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I'm hitting another "milestone" so I figured I'd drop another SD for you guys to play with. Scene file doesn't have the Jean model so I just replace it with frankie for the time being.

For the time being the second climax has no actual coom because I want to focus on the motions first. So I'll likely save the juice and effects for the very end.

I've also run into a bit of a snag with the hands resetting or teleporting places when I load the scene, some of you might experience this yourself when testing it out. Since this has continued to be a problem I can't seem to solve I think I might have to reanimate both the hands for both characters from start to finish. I personally don't mind working through it so the MP4 at the end looks good, but I can't have it break if you load the scene itself up.

For now I'll push through it and test out ways I could possibly fix it. From what I can see it's my use of nodes constraints to try and layer hand animation with body motion. This seems to work flawlessly until you swap what's constraining multiple times in a single animation. So going from the stomach to the face to the head to the breasts and back again can cause problems. The solution might be for me to delete it all and simplify my constraints and then reainimate with the simpler constraints. Bit of a hassle but I could probably knock it out in a day at the end of the anim so the scene file doesn't break.

The animation as a whole is going good tough. I've pushed to the start of the third pose, doggy-style. I'm thinking of having her crawl away to try and escape and he drags her back into the action. Seems hot to me.


Anyways, enjoy the WIP and the scene file is attached below!


Files

Comments

Night5oul

I vouch for the crawling away idea. Also I know its unrelated. But if its something easy. How do you Coomflate in Studio? Full Nelson Animation got me thinkin.

Scratch-Key

I use the preg+ mod. You can animate the main slider in timeline. You can also save a "loadout" as a blendshape and then animate that blendshape, allowing you to have 2 settings. So one for a bulge and one for the actual coomflation. It's a bit tricky to get working though