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Didn't get as much done the last few days as I wanted since work and family obligations are getting in the way such prepping for thanksgiving and my mothers birthday and even my own birthday is coming up!

But I managed to push the animation a bit further despite it. I'm liking how the motion and expressions are coming along. I feel my efforts and research on expressions is paying off slowly. Much like lighting, it will be something I'm working on all the time. In particular I like the idea of Yelan being frustrated or even mad that she's feeling good. So she frequently enters the "feel good" trance before snapping herself out of it and then getting brought right back in by force. Effectively losing control of the expression she's making.

I'm pushing the speed as well, prepping for a messy climax. Afterwards I plan on going back and refining the movement, adding more effects and generally "prettying" up the animation. As well as the camera movement of course. Taking inspiration from my own pullup animation, I'm considering making 2 or 3 animated camera angles that you can swap between. I like this idea a lot because it takes advantage of the scene-data as a sharing medium in ways a regular video cannot. You know, beyond having the ability to swap to any character you want.

Not much more than what you see, besides some more thrusting, since I didn't have much time to work. Still, I find it fun to do the updates.

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