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Since I finished Ganyu, I wanted to animate her and workout animations are great for practice and plenty of reference exists for lots of exercises. 

Since its just a warmup animation before I start my next commission it's made relatively quickly. However, that doesn't mean I didn't learn any lessons from it. 

It turns out the head type I use for her causes facial expressions to break for head types that don't match. So if you load a character that doesn't use Turime head you will find her eyebrows (and teeth) move but not the mouth and eyes.

The thing is the Turime head type is actually really good other than this compatibility problem, so I will probably stick with it since I like how it looks stylistically and I find it much more expressive. 

As for the animation it actually makes use of studios camera features. I have multiple different camera angles that you can swap between and all of them are animated. Man I wish I knew how to do this earlier! So now you can pick your point of focus on the animation...you know... to check her form, make sure she's doing the pullups correctly.

The last image is how to swap cameras. just open the "set camera' menu in the top right and pick a camera

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Anonymous

Very good stuff, never enough ecchi animations!