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Hey all, since the belt build of the data editor won the vote, it's going to take extra time to finalize the pipeline - I'm about 80% in, all that is required is the creation of belt data through a popup window which is coming along.

It didn't feel right to not have any content released through-out this week, so in lieu of that I decided to release two mods to compensate for the time gate of the data editor.  

Barbed Wire 2x4
Replaces: Hockey Stick

Notes: I have a variant of this I'm working on that breaks, however there is currently a bug with Hanley's MDL exporter plugin that nulls the physics for the broken pieces so I cannot finish that until his script is fixed.


Shane Haste
Replaces: Slapjack

Notes: Currently we cannot mask objects (make things invisible), so you may see the odd occurrence of clipping on the mesh - this will be patched (you will be alerted) once masking is available.

Download Link(s) Below!

Mods require that you have CakeTools to compile, and the WWE 2K22 patcher applied to your exe to enable modding.

Don't know how to install? Follow the simple steps from this tutorial:

Files

Comments

Anonymous

I’ll take it. I know that MRK script fix will be worth the wait

Damian Bushay

Glad you made him. Haste/Thorne was always one of my favs and I always pushed him in the games