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It's finally done. Sorry for the long wait, but I've been dealing with several RL issues that kept pulling me away from the project. I did learn some new rendering and coding tricks along the way. Increasing image quality and adding more choices increases the time it takes to produce the episodes, but I feel it is worth it. I hope you do too. I didn't make any changes that should  break your old saves. I've attached a clean save for the beginning of 0.7.0 just in case you have a corrupted save.         

Episode 7 Notes

617 Still images

23 Animations

690 animation frames

4900 Lines of text and code


Episode Highlights

Reunion with Tracy. Yay!

MC continues on his quest to join the Rogues. MC has opportunities to get help on his quest and gain background information of several NPC's and story events. That help and information depends on your choices and interactions with characters.

Link is 0.7.1 with the Bug fix to fix a ep6 continuation bug, fix loop error if you did not go a date with Kat and correct typos.

 https://mega.nz/file/8mgmhZxA#R99TQqouR-pQPcPUjTyaeSVhQhHL_rVoYpt_IDRC2Ms 


Comments

meiwow

I'm a little disappointed that tracy's "new" hair style lasted so little. I liked the shorter bob cut at the beginning of the episode. What's the point of having her get a new hair style done and then inmediately get rid of it?

Dimitri57

I didn't change because of the esthetics of the shorter bob. I thought it looked good too. Changing actually took time to make the images and write script to for the style change rather than abruptly change styles with no explanation. The reason I changed was due to that bobbed hair asset. I don't know if you have ever seen the weird black splotches or spider webs on the foreheads of characters in other game images. It shows up because of the way the hair scalp cap fits on the head of the character. I'm not sure why some hairs do it worse than others, but that bob style was giving me fits every image I rendered. I could do one render and it would be fine and then when I turned her head or changed her expression the black lines came back. I tried all the adjustment tricks that work on other hairs and still have the black webs show up on her forehead. I can photo shop them out, but that takes additional time. (Spoiler alert) Since Tracy is back in the story arc for the remainder of the story, I made the hair change rather than being pissed off every time I got a screwed up render of her.

meiwow

No, in that case, I totally understand. It would be a huge burden to deal with assets that don't work right for the remainder of the game. It's a shame though man, I liked that style a lot. Great update by the way, I always enjoy your updates so much. This is one of my favorites games out there.