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Because of the fact that 7 Days to Die A20.4 came out today on latest_experimental, I started work on making 2.5.68 work with A20.4 and releasing 2.5.67 as stable.


Here's a compilation of patch notes and changes since 2.5.61 up to 2.5.67:

Additions:

  • Added new motorcycle with two seats and 16 color variants
  • Added Brazilian/Portuguese localization by Welker
  • Added new trader Ellen with custom model, voice lines and POI (Requires new world)
  • Added 6 additional NPC vendors to all trader POIs (one for each)
  • Added chance to spawn Bicycles, Minibikes, Motorcycles or Ambulances on roads
  • Added additional color variants for SUV - Cyan, Purple, Yellow, Brown

Changes:

  • Updated resourceCrushedSandDesc English localization
  • Updated Russian localization
  • Changed vehicle material color changer from RGB to HEX values
  • Changed Trader Jen POI spikes near front gate to barbed wire
  • Changed nominal reload speed reduction of Drum Magazine
  • Changed trader groups for selling vehicles
  • Changed all Trader POIs to feature roll up doors
  • Changed all trader sold item groups
  • Changed Carpenter Station Tier 2 to be crafted in Backpack
  • Changed Carpenter Station Tier 3 to be crafted in Workbench Tier 1
  • Changed Cotton stack size from 100 to 1000
  • Changed Wine (Beer) Barrel Carry Weight to 1
  • Changed various Barrels materials to be more durable, can be scrapped, higher economic value
  • Changed Potted Plant material, can be scrapped, higher economic value
  • Changed Mineral Water stand material to Plastic, can be scrapped, lowered economic value
  • Changed hospital_01, store_hardware_01, store_hardware_02, store_hardware_03 POIs
  • Changed Damage, Power Attack and Block Damage stats to display additional decimal point value
  • Changed inventory UI icon for Missions tab
  • Changed default UI scale from 1.10 to 1.05
  • Changed Coffee Makers to give some scrap plastic too
  • Changed Blue Tarp Pallets to give Clay instead of Stone
  • Changed apartment_brick_6_flr English localization
  • Changed SUV to use new advanced vehicle variant material manipulator
  • Changed Sedan 2 Taxi and Sedan 3 break lights texture patterns
  • Changed default wandering horde range from 4h to 16h
  • Changed Police and Security SUV to have police loot group
  • Cleaned up blocks xml code
  • Increased economic value of cardboard boxes and Fancy Garbage Can
  • Increased economic value of Picnic Table
  • Increased and optimized custom storage, vehicle and other asset textures resolution where possible
  • Increased Minibike speed from 25-36kph to 35-40kph
  • Increased 4x4 Truck speed from 32-50kph to 48-54kph
  • Increased Motorcycle speed from 32-50kph to 55-65kph
  • Increased Munitions Box HP from 300 to 500
  • Increased economic value for Shelf Speaker, Old Book, Iron Desk, Dumpster
  • Increased gained Scrap Iron from Dumpsters when destroyed or wrenched
  • Increased default take delay for secure storage from 1.5s to 2s
  • Reduced default take delay for lights, deco, storage from 1.5s to 1s
  • Reduced Motorcycle cargo capacity from 600 to 500 and durability from 6000 to 5000
  • Reduced SUV material dirt intensity
  • Reduced Brick resource item recipe cost
  • Removed irrelevant info panel stats for ammo
  • Removed ability to mine Titanium Ore effectively with steel tools or jackhammer

Fixes:

  • Fixed having append xpath for non existing rWoodMetalMaster block
  • Fixed repairing a repairable Bicycle, Minibike or Motorcycle spawning with rotation offset by 90 degrees
  • Fixed Drum Magazine showing reload speed value inverted
  • Fixed not being able to scrap Picnic Table
  • Fixed world spawning vanilla forge instead of intended Furnace Tier 1
  • Fixed ATM Wall RandomHelper block having incorrect model
  • Fixed Shock Absorbers Mod showing different schematic for its unlock
  • Fixed inconsistency in repairing requirements for Pistols SMGs, Machine Guns, Rifles and Shotguns
  • Fixed Ratchet Schematic not showing up in Melee and Tools group in Research Station
  • Fixed switching to mission description window, POI placeholder preview overlapping objectives of non POI missions
  • Fixed plantedCropsGroupDesc English localization
  • Fixed not being able to scrap Fancy Garbage Can
  • Fixed Scrap Knuckles scrapping to steel
  • Fixed incorrect Workbench Tier 3 crafting recipe
  • Fixed Blue Tarp Pallets being too weak against shovels
  • Fixed not being able to scrap File Cabinets, Hoist Chain, Hoist Spreader, Hoist Hook, Hoist Magnet, Hoist Mount
  • Fixed picking up Traffic Light or Crosswalk Light giving you Old Outdoor Light
  • Fixed not being able to repair or scrap Munitions Box
  • Fixed not being able to scrap Shelf Speaker
  • Fixed Harvesting Branches, Scrap Iron, Scrap Rubber and a few other resources giving too much experience
  • Fixed Laundry Basket, Water Cooler not giving enough Scrap Plastic when not wrenched
  • Fixed repairing Iron, Steel or Titanium Storage requiring also Planks
  • Fixed T2 and T3 Research Station repairs requiring incorrect resource
  • Fixed empty grocery store produce basket blocks showing block name
  • Fixed missing localization for typeEmpty and groupEmpty
  • Fixed floating light in apartment_brick_6_flr POI
  • Fixed some terrain blocks missing TerrainIndex property
  • Fixed vehicles spawning on roads always facing North
  • Fixed custom vehicles not aligning to terrain correctly
  • Fixed not being able to scrap Metal Desk, Dumpster
  • Fixed Iron Storage Single misaligned and lower as intended
  • Fixed Sedan 3 rear lights shader sometimes looking shiny in dark at certain angles

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