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It's been almost three weeks since the last update to Undead Legacy and it allowed me to soak up a lot of feedback as well as recover from burnout due to constant non stop work on Undead Legacy throughout the last few months on the road of getting it working for A20 where 2.5.47 felt like a nice point where I could stop and catch some breath before the next big planned update - food rework, but until then, the 2.5.48 update is out for experimental branch and I would like to gather a bit of feedback with this before pushing it to stable.

Patch notes for 2.5.48:

  • Added buff indicators when wearing badly damaged armor
  • Added insufficient level status indication message for Maintenance Station
  • Added ability to craft Old Book in Research Station Tier 2
  • Added Sewing Kit to traders general stock pool
  • Added Korean localization by Jellyman
  • Improved Item Info Panel Equipment stat comparison
  • Improved Action Skill Level Up notification pop up message to show gained level
  • Increased Loot Speed bonus for Lucky Looter Perk from 8% to 10% per level
  • Increased Loot Speed bonus for Looting Action Skill from 0.4% to 0.5% per each level
  • Increased chance to find Sewing Kits in loot
  • Changed Carpenters Tier 2 and 3 Blueprint and Table recipes
  • Changed Ballistics Table Tier 2 Blueprint recipe
  • Changed Artisans Table Tier 2 Blueprint recipe
  • Changed Furnace Tier 1 and 2 Blueprint recipe
  • Changed armorMilitaryStealthBootsDesc English localization
  • Changed Magazine Extender size range from 25-50% to 30-60%
  • Changed Character Screen Physical Armor stat reflect actual value based on current armor durability
  • Reduced cost of Research Station Tier 2 and 3 Blueprint recipe
  • Reduced H to D item quality tier upgrade costs at the maintenance station
  • Removed Secret Stash bonuses from Better Barter and moved them to Trading Action Skill milestones
  • Fixed battery stats showing two different stats with the same name
  • Fixed player bought vending machine UI not working correctly
  • Fixed Trader Jen not having rentable vending machines
  • Fixed BlockULM_DoorSignedWithPanel.OnBlockEntityTransformAfterActivated possible NRE
  • Fixed possible NRE related to TileEntityDoorSecureSigned and TileEntityDoorPoweredSigned
  • Fixed incorrect ulmBookShockers localization for English
  • Fixed Tactical AR Schematic not showing up in Guns Research Category
  • Fixed Trader Hugh and Rekt having a few misplaced blocks
  • Fixed multiple items requiring tier 1 maintenance station for repairs
  • Fixed ulmBuffTargetHit buff showing up on ranged attack hits
  • Fixed Wood Plank Stack block not giving wood planks
  • Fixed Magnum Enforcer Vol 1, 3, 7 effects not working on UL weapons
  • Fixed Item Info Panel displaying negative durability values for broken armor
  • Fixed Item Info Panel incorrectly displaying compared armor condition value
  • Fixed Maintenance Station showing negative percentages on very damaged equipment items
  • Fixed Night Vision Goggles English description localization
  • Fixed Military Stealth Boots showing noise increase stat
  • Fixed Penetrator perk not affecting SMGs

Comments

Genosis

"Added buff indicators when wearing badly damaged armor" I don't suppose this was a result of my suggestion a while back? lol either way VERY happy to see this, I have people comment all the time my armor is broken without realizing it.

Subquake

It's not just you, there's a lot of people who just forget to repair their armor, myself included and the game doesn't really tell you that your armor gets so badly damaged, therefore I really wanted to have some kind of feature in the game to tell the player that they need to take care of their armor situation and main inspiration was Diablo 2 indicators.