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It's too early to show and announce for the general audience, so I'll post this vid unlisted and just show it to you here.

Cave Party is unfortunately discontinued. I made too many mistakes while working on the game, changing directions each month and remaking the game like 6 times or something. I might get back to it at some point in the future, but as for now it's abandoned.

Good news are - I collaborated with another dev and we're making a game with basically the same concept but in 3D. A girl in a tavern, serving people and making them feel good. Video showcases some of the things we made already, it doesn't look spectacular but we're definitely putting a lot of work into it and game looks better and better with each day of work.

It may not look like it, but we made like 60% of core stuff that is necessary to release a playable demo with a gameloop. We both think we can get it done by the end of August.

In the end of the video she collides with a wall and drops the tray, it's an intended mechanic, I made a semi-active ragdoll system that allows her body parts to physically react to the environment while maintaining animations. Basically a mix between physics and animations, very cool stuff, still needs some work though.

Player model lacks materials and textures so she looks a bit weird but trust me she's great. Thanks for supporting me guys!!!!!

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Anonymous

Looks great man. Can't wait to see more