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Hey guys! Time for that weekly devlog!

A lot of work this week, again... I really should have aimed for a slightly smaller patch. Lessons learned for the future.

As I am close to finishing this patch most of the work from now on is to check the script, looking for any inconsistencies or poorly worded phrases as well as looking for bugs. 

A bunch of new systems have been added as well, I still have to do some testing to make sure they play well with the rest of the game.

And after that I still have to render some scenes, here I am trying something different this patch; Instead of rendering dozens of images for each scene I am trying to make small animated loops.

Not only do they take up less space, but they also give a more lively look to each event, a win-win situation!

Well, that's what I had for today, have a nice rest of the weekend!

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Comments

Ethan

Do you have an estimate for a release date?

MrFarmGuy

my goal now is to have everything ready before day 15, however some relatives are coming to my farm for easter, so it will be hard to work for a few days...