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here's the latest model i've been working on finally as finished as i want it to be! as a callback to the first sculpt i made that i was really proud of in dec 2017, which solidified my feelings of enjoyment/fulfillment WRT making 3D art.. i did a second 3D fanart of a gemcutter (kangaroo rat) NPC from spyro 2: ripto's rage!

the character itself:

my previous sculpt, made in sculptris around christmas 2017:

the latest!

(yes i know i didn't bother with the hard hat. i didn't wanna sacrifice the hair fluff i gave him. but it's not too late to add it later if i decide to figure it out)

this was a huge learning experience for multiple aspects of creating a rigged character model. this is definitely my most complex rig yet. i went for hand-painted as the texturing style too, to get a feel for that workflow. i liked painting him a lot!

i might post more renders and such later on, when i get more than these few poses made. i hope you like him!

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