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lol this guy's dopey face... here's a model i've been working on of a spyro 2 gemcutter as a callback to one of my first ever 3D sculpts from dec 2017! hoping to texture him and rig him to give him a few cute poses. i'll prolly try recreating the pose from the original

still deciding if i wanna give him a hard-hat but, that can come later if i decide to. i might also plump him up a bit. here's the original from back in the day:

been in a bit of 2D art slump this past week. a break has been doing well to reset my brain tho!

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Moco13

Wow, it looks amazing so far! Such smooth polyflow... I can definitely learn a lot by looking at that wireframe! Keep up the awesome work!