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This is basically what the half of the game would look like (we're still figuring out how to be unique in the visual novel aspect side of things):

At least, in the beginning, we plan to make the animations a little simpler, even the tentacle fantasy stuff.  We'll go full throttle on those fantasy animations in terms of visual quality, but not yet in animation quality. Then we'll see how it'll evolve. We might experiment with an interactive lewd scene, but it might be a lot harder than we think, and even now we already think it'll be hard.

We're already drafting a few of the "story" characters.

Like I've mentioned, I want to really have a fleshed-out story, some kind of society we can all relate to, stories that would provide an immersive experience.

There are a lot of avenues here in terms of gameplay. Lewd scenes are given, but the gameplay is a lot more tricky. Unlike Lovecraft Locker, we're going to try something new, something that hasn't really been done before.

Here's a rough draft of the core gameplay sequence:

1.) Intro visual novel (introduction of lore and story characters, some choices you're given to make, possibly even stuff to set up your play style) - This happens only in the beginning of the game, i.e. a new save/game.

2.) During the night, you brew some soda. You use some kind of currency/points to make those soda. A bit of RNG here in there. Your goal is to refresh your vending machine stocks.

3.) Daytime starts. People start buying on your vending machine. RNG dependent again. Depending on the composition of your sodas, you get different variations of "tentacle fantasy" scenes for the buyer. Depending on the soda as well, you can permanently affect their personality and minds.

4.) Rinse and repeat #2 and #3

5.) As you level up or evolve, and affect the community around your vending machine, events start happening. Murders, some psychological stuff. Lewd scenes are getting more intense as well like your buyers are getting more and more "pure" fantasies". At this point, any form of fetish is possible.

That's what we have in mind at the moment. Of course, we got more specific stuff in mind, but what do you guys think? Let me know in the comments section.

So, just a little poll: what aspect of gameplay we should focus?

Comments

0AThijs

Looks awesome 🤩

Whatsthatnow

I love the ambition, and I'm always a fan of lewd RPGs! It's not totally clear to me, do the sodas simply create fantasies in their heads or actually explode out of the can? I ask because while the fantasy aspect might be a lot of fun, I think I would be rather disappointed if it was all in everybody's heads.