Taking a small break for COM3D2 Projects
- I prefer COM3D2 1
- I prefer Blender 6
- I like both Com3d2 and Blender 19
Recently i've been feeling a little bit of burnout coming from COM3D2. This might not look like but COM3D2 projects are a pain to make, not cause of the characters but the program itself, taking ages to load, crashing and not saving scenarios and poses, only having control of one character per time (for breast and butt expansion). Which makes me feel slightly upset with the program. And recently i also felt that i cannot "evolve" much more of what i can do in COM3D2.
I have many projects in mind since december as Patreon Members can tell. But due to some problems, i might have to rewrite the script for my animation i was working on. I want to finish my current projects.
So at the end of March i will probably be back with COM3D2 stuff. I gotta rework on my model list and rework my commission sheet also add a few more stuff for patreon.
But i was curious about what my public prefers to see. If it's COM3D2 or Blender, or both.