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OK, folks, it's finally here! First of all, be aware it's not a complete game!
But what is it? It's an alpha build that will demonstrate:

  • New core fight mechanics. According to your feedback, the fight logic was heavily reworked and simplified (I know that some of you were comfortable with the previous one but the majority of the players, especially the new folks were literally unable to comprehend what was going on). And yeah, I myself lost track of how the calculations behind the old fight worked, it was an unpredictable mess. Anyway, I intentionally would not make a detailed explanation of how the mechanics work right now. Instead, I encourage you to check the alpha and see if it's clear enough and self-explanatory. And if something is not clear - feel free to ask questions and I'll try to make it even more clear!
  • Simplified and enchanted UI. I did my best to simplify the UI and make it more dynamic and polished.
  • Dynamic fight flow. Yes, I got a lot of complaints on how boring the fight was with my turn -> black screen -> stay still -> your turn -> black screen -> stay still -> etc I tried my best to avoid black screen fades making the action more natural. It's still some hiccups in some places, but eventually, we'll get a much better visual!
  • Solid ground for the future development! Yes, it's just a core fight rework, but we need that solid foundation to build a proper single-game mode, multiplayer, and virtual playground! All 3 modes are still my priority.

Please, give me all the feedback you can! Remember, it's a community-driven project and I'm just a small man that follows your guidance :D

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Comments

Anonymous

How do I use finishers? After I win a fight it simply ends..

Anonymous

My experience stops at "Press any key to continue" - no reaction from the game...

nakedfighter3d

It would be really helpful if you could pack everything in the ‘ c:\Users\username\AppData\LocalLow\Sam3DX\NF3D’ folder and send me to nakedfighter3d@gmail.com or just in the discord

Frank Baum

Opening the game, there is the "Press any key" screen. I press all I want, I cannot get back in.

Frank Baum

That is it. I opened the game once, went to the change character screen. Closed and now, I cannot open the game anymore, as the "Press any key" screen is locked.

Frank Baum

I managed to get around the "Press any Key" screen on a couple of occasions (don't know what I did different, but hey). A couple of comments: First off, this is really great! A great improvement over the previous version - big round of applause! Second, it would be great if it were possible to select the same card more than twice. Background: if I want to make specific fights with very few moves (for example: Trib Fight) then I run out of cards during the fight before there is a winner. (better yet: more different Tribal sex positions....). Third, when a winner is declared, there is no finnisher move shown (even though I assigned a card to it). Finally, when orgasm occurs, nothing happens. For example, it would be great if the animation of the character going through the orgasm could change to reflect that (but I understand that that would be a lot of work) or maybe easier, keep the animation rolling and play a different audio to reflect the event. But overall: Great stuff!

nakedfighter3d

Yay, thanks for your feedback! 1. You are not limited to "using cards only twice" by design. It's just a "default" library that has only two cards for each move. When the proper single mode/multiplayer is implemented you will have more cards as a reward for winning the matches. Including new cards that are not present in the current library at all. 2. Orgasms & Finishers are on the way, they are not implemented yet

Anonymous

So far I love the new game, understanding that this is just an incomplete version of the actual game i am very much excited to see the final game roll out! love the rock/paper/scissors option and the strip fighting mid game, definitely seems like it will be more fun than the older version and anxiously waiting for the full release.