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It was a long journey. I was hit with COVID for almost a month and was totally out of schedule, but it's finally here. And this update is huge, check it out!

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New features:

  • Clothing!  Highly requested (and controversial) feature. It's not only decorative beauty stuff, clothing is fully integrated into gameplay. Characters can't use holds or touch genitals if their arms are covered with boxing gloves, penetration submissions can't be used while intimate parts are covered with clothing. So you need to rip off clothes from your opponent before you'll be able to use certain skills. For now, the wardrobe library is quite basic, but I will be happy to hear your input on what kind of clothing items should we add.
  • Multiple finishers! The winner now can use an unlimited amount of finishers. From now on - the end of a fight could be an endless torture, humiliation festival, or sexual orgy.
  • 5 or 6 new sexual and hold submissions.
  • New finishers.
  • New game modes. Boxing and KinkyWrestling (only holds and sex submissions allowed). Boxing will work especially well if you use boxing gloves.
  • Auto-rotating camera. Can be toggled with 'r' key or (R) button on a time control panel in a fight scene. Works perfectly alongside the camera presets!
  • Dozens of UI improvements, small features, and bug fixes.


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Comments

Aquamatey

Can’t wait to try out these updates later! Sorry to hear you were hit with COVID 😨 but hopefully you’re feeling good by now? Cheers for all the hard work

Atomicmothman

Covid is horrible sorry you had to go through that mate :( I just got it downloaded and have played around with it. Only issue I found for me is after the fight is over and it's time for finishers my screen remains black it give the options to remove clothes if there are any but that's it

nakedfighter3d

Hm, that's not how it should work. Can I have some more details, was it a Custom Fight or QuickFight? Was it player A or Player B win? Was it autofight or manual move selection? Oh, And did you touch the buttons "undress/rip-off" during finisher selection?

Atomicmothman

so test fight #1 was a quick fight auto battle fighter #2 won no clothing removed everything worked fine test fight #2 was a quick fight maunal battle fighter #1 won top was removed during fight everything was fine at end of fight bottems removed finisher slected and was auto taken to the restart fight/main menu slection test fight #3 quick fight maunual fighter #1 won top and bottems removed during battle only two finishers allowed before forced removal to the restart fight/main menu the 3ed finisher was forced oral but was forced out test fight #4quick battle manual fighter #2 won clothing removed and agin was forced out after 2nd finisher test fight #5 quick fight fighter #1 won maunal fight both fighters undressed no finishers shown at all blank screen test fight #6 custom fight manual fighter #1 won all clothing removed ended finishers myself everything worked normal its hit and miss random

nakedfighter3d

Well, that sounds quite strange! I will try play more random fights and check if I spot something unusual

Anonymous

First of all, I'm really happy to read you're better now :-) I played the game for a couple of hours and... damn! Even if it's in its infancy, NF3D is damn fun and addictive! I was a bit skeptical at the beginning, but I have to admit the clothes add endless game variations and strategy, and the game is way more exciting. I really love how the clothes have been integrated into the gameplay. Since you asked a few suggestions, here are my two cents. What do you think about adding groin guards? First of all, they are incredibly sexy on the nude body. They could protect reduce a lot damage from groin shots/torture, so the opponent will have to think twice before attacking the genitalia

nakedfighter3d

I must admit - that's a brilliant idea! It will require some (a lot) work on implementing but that could be a really, really interesting feature

Anonymous

Not trying to be a nag but i the links dont work :/

MiniMegaHammer

"Download with Goolge" kekw

Anonymous

Hey, Sam. After having played it several hours, let me say this game totally beat my expectation. It's outstanding. Not only it's lewd, sexy and exciting as we love. It's absolutely fun, too! I like how the almost endless customization is part of the playing strategy, too. I may have found only a bug (but maybe it's me, I still have to understand a few things). I'm not 100% sure if the custom stats and the move library for each character are actually used. If I make two character fight using the quick fight option (and I select the switch to use their custom settings) it seems they are actually using random values. I found a +20 energy character actually having only 56 HP points when starting the fight. Moreover, their moves seemed random and not pulled from the character moves library. Maybe this function still have to be implemented?

nakedfighter3d

Hey! Thanks for the feedback! in quick fight mode you can choose only settings for "your" character. The opponent will use random stats and random moves. Even if you choose some of the saved characters as an opponent - it only uses them as cosmetics.

Anonymous

I see... Are you planning to make it pull the settings for the other character too, in the next releases? I can't see a way to load the presets in the other "custom fight" mode, too... I miss this feature because it's boring to re-insert the stats for both characters every time :-(

Anonymous

By the way, another suggestion came to my mind. If an actual VCR mode is too hard to make, do you think it would be easier just to reply the previous move(s) (without actually going back frame-by-frame, just at the beginning of the animation)

nakedfighter3d

I will add save/load preset for custom fights. The idea behind the quick fight is “you vs enemy”. you don’t control the opponent in any way. If you want to define stats and skills for both characters - than you should use “custom fight”

nakedfighter3d

Well, it’s not about just playing animations. There is a lot of events between different game parts, variables syncing, status updates, etc. there’s no easy way to replay previous action, unfortunately

Anonymous

LOL, I ended up writing on an excel file all the stats of each character, so I can manually insert them in my custom fights... By the way, I think the sex-fighting mechanics is a bit unbalanced (I don't know if you wanted to work that way, LOL) Let me explain. Because there is no way to reduce the orgasm bar, it's often easier to make an opponent orgasm rather than knock her out. Sexual attacks can be used by a weak fighter against much more stronger opponents, but I got some hilarious results. I tried to create a sex fighter setting to max all of her sexual related stats, and only using sex-fighting moves on her moves library. She wins ALWAYS, even against fighters with a decent resistance to sexual attacks. She delivers up to 22 sex damage PER SUBMISSION TURN, so she usually wins immediately, inflicting up to 80+ sex damage if she manages to trap an opponent in a sex submission move. Moreover, I had a fighter commit "suicide" by orgasm. She was less than a couple of point to orgasm, but she did the tribbing attack, thus cumming immediately. I think there should be some action/move that reduces the orgasm bar, but I don't have any idea. Maybe being attacked in the groin could work, but I think there could be an action performed by the player. (i.e. masturbating herself, at the cost of several move points)

nakedfighter3d

Hm, possibility to reducing orgasm bar is a very good point! It’s easy to reduce OP with opponent attack, but it doesn’t have much sense. So YOU should select a move that will reduce your orgasm bar... but what could it be?

nakedfighter3d

I also thought that sex moves are slightly overpowered, but I decided to leave it as is :) :) :)

Anonymous

Just had a thought, you could have a move which is like a sexual deflection, i.e. a bearhug but that has as the intention not to damage but to reduce the ability of the other person to increase the orgasm count. Or an evade hold which protects the character and gives time for the OP to go down at the cost of energy?

nakedfighter3d

Bearhug, yes! That’s a good one. Or to be precise – a clinch! We could use it straight from the real boxing. You tightly hug your opponent and have some rest and during this time your Orgasm Meter going down.

Anonymous

I was about to suggest some kind of "resting" move but the clinch is perfect. Great idea!

Mantlefluid

The AI doesn't seem to ever rip the clothes off my own fighter,, is that something that we can expect to see?

nakedfighter3d

If AI has plenty of available moves without ripping clothing it probably didn't go for ripping. Try sex fight mode with pants on, so there will be no other options except rip them off. It should work

Anonymous

probably a stupid question, but how do I create a futa?