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Hey, folks! Behold the new 2021.2 game.
>>>get the 2021.2 from GoogleDrive<<<  

>>>get the 2021.2 from Mega<<< 

[new features]

  • Time control panel. Now you can Pause, speed up, and slow down time with decent precision.
  • Camera presets. Define up to 4 different cameras and switch between them with 1,2,3,4 keys.
  • Penis customizations (Just a draft for now, still have a lot of bugs in gameplay. So, it's more like a feature to play in Character Editor only)
  • New Locations! Ancient Arena & Night Arena;
  • Humiliation - new character stance. You can humiliate your opponent and it will reduce their maximum EP for some time. 
  • New sex submissions & holds.
  • Female skin textures rework. Now you can use LAAARGE areolas and separate muscularity tonus. Also a completely new skin texture.
  • New female haircuts.
  • A lot of UI fixes and improvements.


Comments

Anonymous

After having tested the new release for a couple of hours, I have to say this is going to be one of the best and unique niche games ever. Not only it's lewd and erotic... it's actually fun, challenging and exciting to play! I was also surprised how the AI outsmarted me during one match. I was playing with an ultra powerful female bodybuilder against a skinny girl. I was basically beating the shit out of her, until she recovered most of her energy with a forced oral and forced me to cum right after. I played 4-5 matches in a row and - damn - the only thing that I really miss right now is the capability to save them locally and play them over and over :-)

nakedfighter3d

Haha, thanks for the sweet feedback! To be honest, I find out that saving the fight flow is a much more complicated task than I thought! According to my plan, it should already be here, but I still can't manage it &gt;_&lt;

Anonymous

@Sam - do you have in your "moves" wish list the wrestling spladle and/or banana splits by any chance? Think those holds would make great addition to the game!

nakedfighter3d

Hm-m, I think we have "something similar" to a banana splits already... But not the actual spladle.

Anonymous

true I guess the stretch and stroke one would fit the splits bill! Spladle would definetely be a fun one, you could have an MMA version, and a sex-fight version with fingering hehe

caspian

Hey there, just downloaded and tried the latest version out in February. Here are some thoughts/suggestions: 1) I like the new game modes and options, though I'm not entirely sure what the difference between "Versus" and "Custom" modes are. They feel really similar. But I guess more options are better than none. More importantly, I was looking for an option to play as the AI as well, but couldn't find it (correct me if it's there). Yeah, it would be cool to be able to pick moves for BOTH fighters in a turn-by-turn fashion. 2) Appreciate the larger collection of moves. Just a couple of gripes though: a) is there currently no way to target a specific body part? I select "Uppercut", for example, and will my character only launch an uppercut at the head? b) For Finishers, it kinda doesn't make sense for a character move library to feature ALL of them? Like a character should only be able to select ONE (or two) finisher. 3) More longer hairstyles for females, please! 4) Thank you for including the speed and playback options. When I slow down the speed though, the female voices sound horrible - they're low and deep and sound more like male voices, tbh, and kinda throws me out of the scene. I'm not sure how you can fix this though as it makes sense that slowing down the time would slow down the voices. Is it possible not to change the pitch of the voice (whether sped up or slowed down)? Simply keep the voices at the same pitch but drag them out? I'm really no expert here. 5) Last but not least, If I were to raise my pledge to $25 again, are you able to do another custom move? Or are you terribly back-logged at the moment? Thank you so much for your frequent updates. This game is coming together nicely and I'm happy to continue supporting its development. Best, Cas

nakedfighter3d

Hey! Welcome back and thanks for the feedback! Let me proceed with it step by step :D 1) The difference is quite crucial, actually. "Quick fight" mode is always a challenge, where your characters oppose the opponent. You can control your character manually (or leave it to "auto-battle") and adjust your character's STATS, but you don't have any control over the opponent. It's always You vs AI. And "Custom Fight Creator" is a game mode, where you can control every available aspect of the game. There is no "opponent" at all, both fighters can be tweaked and controlled by you. This way you can create completely uneven matchups and scripted fights, for example. And you can enable/disable "auto-battle" for both characters separately, so both of them could be driven by AI or both of them could be manually controlled by you. 2) Yeah, the current skills system didn't have separate concepts for "skill" and "target". It's all inside the "skill" now. So currently available "upper-cut" is always a punch to the head. I'll increase the number of available moves, eventually. So we will have more different kinds of punches and kicks. I didn't clearly understand the issue with finishers. You have a library of available finisher moves and you can select one of these finisher moves when it's time to finish the opponent. Isn't it right? 3) Yeah, long hairs are a pain, actually, but they look good, so more is coming 4) Well, sorry about that. Unfortunately not like I can do a lot with it, that's how the actual time works. If you slow down the time - you also decrease the audio frequency f=1/T. I know that complex pitch-shift systems exist, and they allow you to increase pitch while you slow-down the time so the final pitch could stay on the original level. But that's something totally out of my field of expertise and more like a part of "audio science" rather than a default instrument for game engines :( 5) Ha-ha, actually I am terribly back-logged and I recently limit the custom animation reward to a $50 tier for slowing it down a little, but you're one of my oldest supporters since the very beginning! Like from 2017? 2018? Of course, I will be happy to proceed with your custom move on any tier you are comfortable with. Just let me know what it should be and consider it added to the queue! :D

caspian

Ah, thanks for replying! I'll definitely try out "Custom Fight Creator" the next time :) And you're right about the Finishers. I think I'll just choose one for each fighter.

caspian

And yeah, about the sound thingy - I have no idea either haha. I appreciate the option to change the game speed either way. Yeah, haha. it's been a few years. I'll let you know about an idea soon :)

Capybara

I downloaded the newest version and the old 0.08 version and noticed that in the 0.08 has different hair styles and allows customizing character height. But I cant find those options in the newer one. Are they just hidden somewhere or not added it? Also was unable to find the online mode or clothes in the newer one.

nakedfighter3d

2021 using completely different models so the hairs are also different. I also deprecate height customization in the name of more precise sexual animations. New game didn’t have online mode yet. Clothes are currently in development, will be available in the next build

Anonymous

And a few moves from the 0.08 version are also missing. :(

Anonymous

Download page seems to be down. I am able to get the public beta, but I was hoping to play the "full" version now that I'm a supporter. Does this mean a new build is coming or was there an error somehwere?

nakedfighter3d

Great! Feel free to write me back if you'll have any issues, and don't forget to join the Discord - many stuff happens there :D