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I recently got back into RPG Maker and I've been working on figuring out various features and systems.  I've always wanted to make something like this and I hope to have a rough demo done soon.

Just to manage expectations, think of this less as a "game" and more of an "interactive story."  I'm not doing anything with combat or stats right now, just a few different interactive scenarios designed to test what I can do with the software.

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